---- Minecraft Crash Report ----
// Don't do that.
Time: 5/20/14 1:24 PM
Description: Generating mipmaps for frame
java.lang.ArrayIndexOutOfBoundsException: 4
at bsu.a(SourceFile:82)
at bsp.d(SourceFile:247)
at bsl.b(SourceFile:165)
at bsl.a(SourceFile:90)
at bsr.a(SourceFile:72)
at bsr.a(SourceFile:61)
at bsr.a(SourceFile:52)
at ban.ag(SourceFile:439)
at ban.f(SourceFile:713)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bsu.a(SourceFile:82)
-- Frame being iterated --
Details:
Frame index: 0
Frame sizes: 4, null, null, null, null
Stacktrace:
at bsp.d(SourceFile:247)
-- Sprite being mipmapped --
Details:
Sprite name: fire_layer_0
Sprite size: 2 x 2
Sprite frames: 32 frames
Mipmap levels: 1
Stacktrace:
at bsl.b(SourceFile:165)
at bsl.a(SourceFile:90)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: bsl
Stacktrace:
at bsr.a(SourceFile:72)
at bsr.a(SourceFile:61)
at bsr.a(SourceFile:52)
at ban.ag(SourceFile:439)
-- Initialization --
Details:
Stacktrace:
at ban.f(SourceFile:713)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.9
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_55, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 36943120 bytes (35 MB) / 120586240 bytes (115 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.9
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 10.18.10.3496, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [64x 1.7.2 skyrim_HD_Resource_Pack v 1.4.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
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// Don't do that.
Time: 5/20/14 1:24 PM
Description: Generating mipmaps for frame
java.lang.ArrayIndexOutOfBoundsException: 4
at bsu.a(SourceFile:82)
at bsp.d(SourceFile:247)
at bsl.b(SourceFile:165)
at bsl.a(SourceFile:90)
at bsr.a(SourceFile:72)
at bsr.a(SourceFile:61)
at bsr.a(SourceFile:52)
at ban.ag(SourceFile:439)
at ban.f(SourceFile:713)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bsu.a(SourceFile:82)
-- Frame being iterated --
Details:
Frame index: 0
Frame sizes: 4, null, null, null, null
Stacktrace:
at bsp.d(SourceFile:247)
-- Sprite being mipmapped --
Details:
Sprite name: fire_layer_0
Sprite size: 2 x 2
Sprite frames: 32 frames
Mipmap levels: 1
Stacktrace:
at bsl.b(SourceFile:165)
at bsl.a(SourceFile:90)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: bsl
Stacktrace:
at bsr.a(SourceFile:72)
at bsr.a(SourceFile:61)
at bsr.a(SourceFile:52)
at ban.ag(SourceFile:439)
-- Initialization --
Details:
Stacktrace:
at ban.f(SourceFile:713)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.9
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_55, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 36943120 bytes (35 MB) / 120586240 bytes (115 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.9
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 10.18.10.3496, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [64x 1.7.2 skyrim_HD_Resource_Pack v 1.4.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)