A lot of 1.7.2 servers are complaining about a constant error simply (io.netty.handler.timeout.readtimeoutexceptin) bugging the players server and client. This keeps the player's host logged inside the server even though they are physically disconnected from that current server to do the error. Until the server is restarted no one is able to log in even though the slots are still stacked.
Anyways I hope this comes in handy. Some are saying it is caused do to chunk corruption and/or other internet errors. Well I'm not sure if this is true maybe it is but a friend and myself actually it's caused from plug-in conflicts. Due to the fact that plug-ins conflict with each other causes the server to do actions it might not be able to do or create. To fix this we simple updated main plug-ins such as ProtocolLib and *Craft-Bukkit*. These are both very important. And then restarted the server from console. This has fixed our problem and I am sorry that I cannot guarantee a fix on your server.
Though I did try my best with this post to help others out. If this worked IDK what you do here because I made this account to strictly post this. But Subscribe? Like IDK But please comment if it did or not.
-Welp
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Anyways I hope this comes in handy. Some are saying it is caused do to chunk corruption and/or other internet errors. Well I'm not sure if this is true maybe it is but a friend and myself actually it's caused from plug-in conflicts. Due to the fact that plug-ins conflict with each other causes the server to do actions it might not be able to do or create. To fix this we simple updated main plug-ins such as ProtocolLib and *Craft-Bukkit*. These are both very important. And then restarted the server from console. This has fixed our problem and I am sorry that I cannot guarantee a fix on your server.
Though I did try my best with this post to help others out. If this worked IDK what you do here because I made this account to strictly post this. But Subscribe? Like IDK But please comment if it did or not.
-Welp