Answering "No" to any option, takes you back to "Dialog Qs" and answering "Yes" to each question will run a command based on your answer.
I can get to the "Dialog Qs" but when I chose an answer on the individual pages, I have the choice to either run the command, or provide the next dialog box. I need it to do both. See screenshot:
Is this in any way possible?
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I think @Noppes may be the only one who can help me here.
Thanks. (Hope this makes sense)
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Also, on a complete side note, when I remove a category from CNPC, the contents of the category are removed, but the header remains, empty and for all eternity. How can I remove these?
Also, on a complete side note, when I remove a category from CNPC, the contents of the category are removed, but the header remains, empty and for all eternity. How can I remove these?
I was able to resolve this by opening the Dialogs.dat file located in the Map folder of the server in NBTExplorer deleting the (30 entries) tag.
You need to add scripting to NPC's, this is not available via GUI configurations unless you create a work-around chain of quests enabling console commands for the required dialogs. I had the same project, but i just scripted a solution in Java
You can add console commands when a dialog is opened, also when a quest is completed under "Advanced"
These tools are enough to create a messy solution for selecting a pixelmon starter
Hi, anyone tell me if is possible to make a custom npc collect certain types of blocks (oak wood, coblestone etc) floating around (maybe from loot) and store them in a chest? I think this is possible via npc scripting but i have no idea on how to make it. If someone can help me i would be grateful...
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WoWCraft
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I need these messages to all appear one by one, ONLY ONCE EVER!
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I have a few dialog windows, then a 4th dialog that has 3 options.
Answering "No" to any option, takes you back to "Dialog Qs" and answering "Yes" to each question will run a command based on your answer.
I can get to the "Dialog Qs" but when I chose an answer on the individual pages, I have the choice to either run the command, or provide the next dialog box. I need it to do both. See screenshot:
Is this in any way possible?
---
I think @Noppes may be the only one who can help me here.
Thanks. (Hope this makes sense)
---
Also, on a complete side note, when I remove a category from CNPC, the contents of the category are removed, but the header remains, empty and for all eternity. How can I remove these?
I was able to resolve this by opening the Dialogs.dat file located in the Map folder of the server in NBTExplorer deleting the (30 entries) tag.
You need to add scripting to NPC's, this is not available via GUI configurations unless you create a work-around chain of quests enabling console commands for the required dialogs. I had the same project, but i just scripted a solution in Java
You can add console commands when a dialog is opened, also when a quest is completed under "Advanced"
These tools are enough to create a messy solution for selecting a pixelmon starter