---- Minecraft Crash Report ----
// I'm sorry, Dave.
Time: 1/21/14 3:29 PM
Description: Registering texture
java.lang.OutOfMemoryError: Java heap space
at shadersmodcore.client.ShadersTex.getIntArray(ShadersTex.java:72)
at shadersmodcore.client.ShadersTex.loadSimpleTexture(ShadersTex.java:754)
at net.minecraft.client.renderer.texture.SimpleTexture.func_110551_a(SourceFile:48)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94)
at net.minecraft.client.renderer.texture.TextureManager.func_110577_a(TextureManager.java:50)
at net.minecraft.client.gui.FontRenderer.<init>(FontRenderer.java:124)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:502)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:849)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTex.getIntArray(ShadersTex.java:72)
at shadersmodcore.client.ShadersTex.loadSimpleTexture(ShadersTex.java:754)
at net.minecraft.client.renderer.texture.SimpleTexture.func_110551_a(SourceFile:48)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/font/ascii.png
Texture object class: net.minecraft.client.renderer.texture.SimpleTexture
Stacktrace:
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94)
at net.minecraft.client.renderer.texture.TextureManager.func_110577_a(TextureManager.java:50)
at net.minecraft.client.gui.FontRenderer.<init>(FontRenderer.java:124)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:502)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:849)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 390894488 bytes (372 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.01-pre FML v7.2.106.1012 Minecraft Forge 10.12.0.1012 Optifine OptiFine_1.7.2_HD_C2 3 mods loaded, 3 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{7.2.106.1012} [Forge Mod Loader] (forge-1.7.2-10.12.0.1012.jar) Unloaded->Constructed->Pre-initialized
Forge{10.12.0.1012} [Minecraft Forge] (forge-1.7.2-10.12.0.1012.jar) Unloaded->Constructed->Pre-initialized
Launched Version: 1.7.2-Forge10.12.0.1012
LWJGL: 2.9.0
OpenGL: AMD Radeon HD 7800 Series GL version 4.2.12217 Compatibility Profile Context 12.104.0.0, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [[1.7]_R3D.CRAFT_DR-256x_v0.1.4.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: Off (1)
So I did follow the instructions in the video fully, and yet MC crashes every time at loading screen. Is there a reason? I mean, if the guys on youtube can do it, I must be doing something wrong.
Thanks!
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---- Minecraft Crash Report ---- // I'm sorry, Dave. Time: 1/21/14 3:29 PM Description: Registering texture java.lang.OutOfMemoryError: Java heap space at shadersmodcore.client.ShadersTex.getIntArray(ShadersTex.java:72) at shadersmodcore.client.ShadersTex.loadSimpleTexture(ShadersTex.java:754) at net.minecraft.client.renderer.texture.SimpleTexture.func_110551_a(SourceFile:48) at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94) at net.minecraft.client.renderer.texture.TextureManager.func_110577_a(TextureManager.java:50) at net.minecraft.client.gui.FontRenderer.<init>(FontRenderer.java:124) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:502) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:849) at net.minecraft.client.main.Main.main(SourceFile:103) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at shadersmodcore.client.ShadersTex.getIntArray(ShadersTex.java:72) at shadersmodcore.client.ShadersTex.loadSimpleTexture(ShadersTex.java:754) at net.minecraft.client.renderer.texture.SimpleTexture.func_110551_a(SourceFile:48) -- Resource location being registered -- Details: Resource location: minecraft:textures/font/ascii.png Texture object class: net.minecraft.client.renderer.texture.SimpleTexture Stacktrace: at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94) at net.minecraft.client.renderer.texture.TextureManager.func_110577_a(TextureManager.java:50) at net.minecraft.client.gui.FontRenderer.<init>(FontRenderer.java:124) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:502) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:849) at net.minecraft.client.main.Main.main(SourceFile:103) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details -- Details: Minecraft Version: 1.7.2 Operating System: Windows 7 (x86) version 6.1 Java Version: 1.7.0_45, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation Memory: 390894488 bytes (372 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.01-pre FML v7.2.106.1012 Minecraft Forge 10.12.0.1012 Optifine OptiFine_1.7.2_HD_C2 3 mods loaded, 3 mods active mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized FML{7.2.106.1012} [Forge Mod Loader] (forge-1.7.2-10.12.0.1012.jar) Unloaded->Constructed->Pre-initialized Forge{10.12.0.1012} [Minecraft Forge] (forge-1.7.2-10.12.0.1012.jar) Unloaded->Constructed->Pre-initialized Launched Version: 1.7.2-Forge10.12.0.1012 LWJGL: 2.9.0 OpenGL: AMD Radeon HD 7800 Series GL version 4.2.12217 Compatibility Profile Context 12.104.0.0, ATI Technologies Inc. Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: [[1.7]_R3D.CRAFT_DR-256x_v0.1.4.zip] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null Anisotropic Filtering: Off (1)So I did follow the instructions in the video fully, and yet MC crashes every time at loading screen. Is there a reason? I mean, if the guys on youtube can do it, I must be doing something wrong.
Thanks!