When I try to log onto one of my save minecraft games this message shows
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Ticking tile entity
A full error report has been saved to C:\Users\Ken25\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-06_22.12.21-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 33b42083 --------
Full report at:
C:\Users\Ken25\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-06_22.12.21-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 12/6/12 10:12 PM
-- Head --
Stacktrace:
at icbm.jiqi.TLeiDaTai.initiate(TLeiDaTai.java:92)
at universalelectricity.prefab.tile.TileEntityAdvanced.g(TileEntityAdvanced.java:21)
at universalelectricity.prefab.tile.TileEntityDisableable.g(TileEntityDisableable.java:17)
at universalelectricity.prefab.tile.TileEntityElectricityReceiver.g(TileEntityElectricityReceiver.java:21)
at icbm.jiqi.TLeiDaTai.g(TLeiDaTai.java:100)
-- Tile entity being ticked --
Details:
Name: ICBMLeiDaTai // icbm.jiqi.TLeiDaTai
Block type: ID #3883 (tile.ICBM Machine // icbm.jiqi.BJiQi)
Block data value: Unknown? (Got -1)
Block location: World: (-751,73,-585), Chunk: (at 1,4,7 in -47,-37; contains blocks -752,0,-592 to -737,255,-577), Region: (-2,-2; contains chunks -64,-64 to -33,-33, blocks -1024,0,-1024 to -513,255,-513)
Stacktrace:
at xv.h(World.java:2120)
at in.h(WorldServer.java:473)
-- Affected level --
Details:
Level name: Hannaberg
All players: 0 total; []
Chunk stats: ServerChunkCache: 677 Drop: 0
Level seed: 5964929623294468489
Level generator: ID 02 - largeBiomes, ver 0. Features enabled: true
Level generator options:
Level spawn location: World: (28,64,-59), Chunk: (at 12,4,5 in 1,-4; contains blocks 16,0,-64 to 31,255,-49), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 3388081 game time, 5097139 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 179949 (now: false), thunder time: 136491 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:668)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:587)
at bdo.q(IntegratedServer.java:110)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494)
at fy.run(SourceFile:856)
-- System Details --
Details:
Minecraft Version: 1.4.5
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.6.0_37, Sun Microsystems Inc.
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
Memory: 234765240 bytes (223 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 2403 (134568 bytes; 0 MB) allocated, 2403 (134568 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 71
FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.0.397 14 mods loaded, 14 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
mod_Arrows [mod_Arrows] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
DungeonPack [DungeonPack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
BasicComponents [Basic Components] (BasicComponents_v1.1.3.279.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
DivineRPG [DivineRPG] (DivineRPG v1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
LegendaryBeasts [Legendary Beasts] (Forge_LegendaryBeastsAlpha1.4.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
ICBM [ICBM] (ICBM_v0.6.3.71.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
Meteors [Falling Meteors] (Meteors Mod V2.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
necromancy [Necromancy] (necromancy-universal-open_beta_2-1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
TwilightForest [The Twilight Forest] (twilightforest-1.13.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
weaponmod [Balkon's WeaponMod] (Weaponmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 298 (16688 bytes; 0 MB) allocated, 298 (16688 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
java.lang.NullPointerException
at icbm.jiqi.TLeiDaTai.initiate(TLeiDaTai.java:92)
at universalelectricity.prefab.tile.TileEntityAdvanced.g(TileEntityAdvanced.java:21)
at universalelectricity.prefab.tile.TileEntityDisableable.g(TileEntityDisableable.java:17)
at universalelectricity.prefab.tile.TileEntityElectricityReceiver.g(TileEntityElectricityReceiver.java:21)
at icbm.jiqi.TLeiDaTai.g(TLeiDaTai.java:100)
at xv.h(World.java:2120)
at in.h(WorldServer.java:473)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:668)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:587)
at bdo.q(IntegratedServer.java:110)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494)
at fy.run(SourceFile:856)
--- END ERROR REPORT 6fc05fb1 ----------
Is your world still accessible?
If not then try this...
1.move your level.dat somewhere else,
2.then rename your level.dat_OLD to level.dat
If the above stuff doesn't work for you, like it didn't for me,
what you can do is create a new world, save it, and then quit Minecraft.
Go into your .minecraft/saves/ folder, then go into the folder for the new world.
Ctrl-C (copy) the level.dat, level.dat_OLD, and session.lock files.
Then go to your corrupted world. Delete or move the corrupted files of the same name,
and paste the files from the new world. When you run the game you will spawn in a completely random place totally
naked and itemless. But your world will be 100% intact.
I have a similar problem with a crash due to TileEntity Rendering. I looked up how to go in and remove the corrupted tile entity, but according to the crash report the tile entity is located in the following region and chunk, which I could not locate when I opened the world region files with NBT explorer. Here is a snippet of the crash report with the tile entity's location
-- Tile Entity Details --
Details:
Name: BookcaseTile // jds.bibliocraft.tileentities.TileEntityBookcase
Block type: ID #1072 (tile.Bibliotheca // jds.bibliocraft.blocks.BlockBookcase)
Block data value: 1 / 0x1 / 0b0001
Block location: World: (-510,48,127), Chunk: (at 2,3,15 in -32,7; contains blocks -512,0,112 to -497,255,127), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Actual block type: ID #1072 (tile.Bibliotheca // jds.bibliocraft.blocks.BlockBookcase)
Actual block data value: 1 / 0x1 / 0b0001
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Ticking tile entity
A full error report has been saved to C:\Users\Ken25\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-06_22.12.21-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 33b42083 --------
Full report at:
C:\Users\Ken25\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-06_22.12.21-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 12/6/12 10:12 PM
-- Head --
Stacktrace:
at icbm.jiqi.TLeiDaTai.initiate(TLeiDaTai.java:92)
at universalelectricity.prefab.tile.TileEntityAdvanced.g(TileEntityAdvanced.java:21)
at universalelectricity.prefab.tile.TileEntityDisableable.g(TileEntityDisableable.java:17)
at universalelectricity.prefab.tile.TileEntityElectricityReceiver.g(TileEntityElectricityReceiver.java:21)
at icbm.jiqi.TLeiDaTai.g(TLeiDaTai.java:100)
-- Tile entity being ticked --
Details:
Name: ICBMLeiDaTai // icbm.jiqi.TLeiDaTai
Block type: ID #3883 (tile.ICBM Machine // icbm.jiqi.BJiQi)
Block data value: Unknown? (Got -1)
Block location: World: (-751,73,-585), Chunk: (at 1,4,7 in -47,-37; contains blocks -752,0,-592 to -737,255,-577), Region: (-2,-2; contains chunks -64,-64 to -33,-33, blocks -1024,0,-1024 to -513,255,-513)
Stacktrace:
at xv.h(World.java:2120)
at in.h(WorldServer.java:473)
-- Affected level --
Details:
Level name: Hannaberg
All players: 0 total; []
Chunk stats: ServerChunkCache: 677 Drop: 0
Level seed: 5964929623294468489
Level generator: ID 02 - largeBiomes, ver 0. Features enabled: true
Level generator options:
Level spawn location: World: (28,64,-59), Chunk: (at 12,4,5 in 1,-4; contains blocks 16,0,-64 to 31,255,-49), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 3388081 game time, 5097139 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 179949 (now: false), thunder time: 136491 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:668)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:587)
at bdo.q(IntegratedServer.java:110)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494)
at fy.run(SourceFile:856)
-- System Details --
Details:
Minecraft Version: 1.4.5
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.6.0_37, Sun Microsystems Inc.
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
Memory: 234765240 bytes (223 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 2403 (134568 bytes; 0 MB) allocated, 2403 (134568 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 71
FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.0.397 14 mods loaded, 14 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
mod_Arrows [mod_Arrows] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
DungeonPack [DungeonPack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
BasicComponents [Basic Components] (BasicComponents_v1.1.3.279.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
DivineRPG [DivineRPG] (DivineRPG v1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
LegendaryBeasts [Legendary Beasts] (Forge_LegendaryBeastsAlpha1.4.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
ICBM [ICBM] (ICBM_v0.6.3.71.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
Meteors [Falling Meteors] (Meteors Mod V2.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
necromancy [Necromancy] (necromancy-universal-open_beta_2-1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
TwilightForest [The Twilight Forest] (twilightforest-1.13.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
weaponmod [Balkon's WeaponMod] (Weaponmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 298 (16688 bytes; 0 MB) allocated, 298 (16688 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
java.lang.NullPointerException
at icbm.jiqi.TLeiDaTai.initiate(TLeiDaTai.java:92)
at universalelectricity.prefab.tile.TileEntityAdvanced.g(TileEntityAdvanced.java:21)
at universalelectricity.prefab.tile.TileEntityDisableable.g(TileEntityDisableable.java:17)
at universalelectricity.prefab.tile.TileEntityElectricityReceiver.g(TileEntityElectricityReceiver.java:21)
at icbm.jiqi.TLeiDaTai.g(TLeiDaTai.java:100)
at xv.h(World.java:2120)
at in.h(WorldServer.java:473)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:668)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:587)
at bdo.q(IntegratedServer.java:110)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494)
at fy.run(SourceFile:856)
--- END ERROR REPORT 6fc05fb1 ----------
If not then try this...
1.move your level.dat somewhere else,
2.then rename your level.dat_OLD to level.dat
If the above stuff doesn't work for you, like it didn't for me,
what you can do is create a new world, save it, and then quit Minecraft.
Go into your .minecraft/saves/ folder, then go into the folder for the new world.
Ctrl-C (copy) the level.dat, level.dat_OLD, and session.lock files.
Then go to your corrupted world. Delete or move the corrupted files of the same name,
and paste the files from the new world. When you run the game you will spawn in a completely random place totally
naked and itemless. But your world will be 100% intact.
-- Tile Entity Details --
Details:
Name: BookcaseTile // jds.bibliocraft.tileentities.TileEntityBookcase
Block type: ID #1072 (tile.Bibliotheca // jds.bibliocraft.blocks.BlockBookcase)
Block data value: 1 / 0x1 / 0b0001
Block location: World: (-510,48,127), Chunk: (at 2,3,15 in -32,7; contains blocks -512,0,112 to -497,255,127), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Actual block type: ID #1072 (tile.Bibliotheca // jds.bibliocraft.blocks.BlockBookcase)
Actual block data value: 1 / 0x1 / 0b0001