Good morning everyone! I'm new to the forums and I'm trying to put together a private pack for 1.6.2. I seem to have run into a small Item ID conflict issue. ID Conflicts are really not that big of an issue except this one.It's only two IDs that are giving me issues because both require a number below 256 or something for terrain generation.
#Blocks254:
bop.holyStone from BiomesOPlenty - MoCGrass from MoCreatures255:
bop.generic.holy_dirt from BiomesOPlenty - MoCDirt from MoCreaturesSuggested
Ranges: 2272-2752 (481 IDs), 1490-1899 (410 IDs), 2760-3023 (264 IDs)
I've tried using the idfix-1.6.2-1.1.0 mod but it just crashes my game.
If you need config files just let me know and I'll upload them. Any and all help is much appreciated!
Good morning everyone! I'm new to the forums and I'm trying to put together a private pack for 1.6.2. I seem to have run into a small Item ID conflict issue. ID Conflicts are really not that big of an issue except this one.It's only two IDs that are giving me issues because both require a number below 256 or something for terrain generation.
#Blocks254:
bop.holyStone from BiomesOPlenty - MoCGrass from MoCreatures255:
bop.generic.holy_dirt from BiomesOPlenty - MoCDirt from MoCreaturesSuggested
Ranges: 2272-2752 (481 IDs), 1490-1899 (410 IDs), 2760-3023 (264 IDs)
I've tried using the idfix-1.6.2-1.1.0 mod but it just crashes my game.
If you need config files just let me know and I'll upload them. Any and all help is much appreciated!
You'll need to fix them Yourself, I personally would never recommend using another mod to try and fix an ID issue, it never ends well with what I've seen.
Based on what You're posting, there is very little context, but it appears to be an issue with the ID You set to 254. Try setting it to something lower, with a couple free IDs after it(Ex 203, if 204 and 205 are free(I dont know if this is a valid ID, its just an example)). Some ID's add multiple blocks, and require a few free ID's in order to properly work. If You are getting a full crash log, if You post the entire crash log we can take a look for anything else that might help explain whats going on, but for now start by changing the ID(FOund in the MoCGlobal.cfg file) to something that has a free ID or two after it.
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I've tried using the idfix-1.6.2-1.1.0 mod but it just crashes my game.
If you need config files just let me know and I'll upload them.Any and all help is much appreciated![EDIT] Here are the two config files: http://pastebin.com/u/ClassifiedSecret
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Retired StaffBased on what You're posting, there is very little context, but it appears to be an issue with the ID You set to 254. Try setting it to something lower, with a couple free IDs after it(Ex 203, if 204 and 205 are free(I dont know if this is a valid ID, its just an example)). Some ID's add multiple blocks, and require a few free ID's in order to properly work. If You are getting a full crash log, if You post the entire crash log we can take a look for anything else that might help explain whats going on, but for now start by changing the ID(FOund in the MoCGlobal.cfg file) to something that has a free ID or two after it.