I've got a Minecraft instance that has A LOT of mods that have world-gen blocks and since blocks involved in world-gen have to be below ID 255, I can't fit any more world-gen mods in. So do the blocks that can be world-gened but are not set to be (eg. different mods' ores) have to be below 255 or can they be moved out of the barrier?
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World Gen IDs