Ok so with 1.6.2 I have my own Private Mod Pack for LANing with my friend. Now, a fresh World is not to bad, but after some exploration and establishment i start to get massive lag. Jave is up to date, as it my nVidia Drivers. my PC is fairly clean and i clean it on a weekly basis. I have played several FTB modpacks int he past that have twices the MODs i am running and have a lot more in the world then what i get to. I did not have this Lag problem until i started playing Moded MC 1.6.2. Below is a list of my MODs installed and if anyone has any Information on them or what could cause the Lag then please tell me.
I just added Project Red v4.0.1.4 and ArsMagica2 1.0.0, however the LAG was prior to this addition. My Worlds are Set to a Biomes O' Plenty WorldGen and the ROgueLike tosses a MultiLevel Dungeon in the World. however i do not make Base near them and all the creatures should Despawn so my Entity count should not be the Issue. I am Testing if the Problem persists with a Non-BoP world Gen. If anyone knows of anything else please post it here. I am running MC 1.6.2 with Forge 9.10.1.871 i used the Installed to install Forge. I also have the JVM Arguements set to -Xmx1536M instead of the normal 1G this gives me 1.5G of Memory for MC.
Damage Indicators v2.9.0.3
Backpack v1.18.17
BiblioCraft v1.4.0
Biomes O' Plenty v1.1.2.51
BuildCraft v4.1.0
ChickenChunks v1.3.3.2
CodeChickenCore v0.9.0.5
EnderStorage v1.4.3.3
Factorization 0.8.43beta17
Forestry vA2.3.0.2
Hats v2.0.2
iChunUtil v2.3.0
IC2 v2.0.253
Inventory Tweaks v1.56 b77
IronChests v5.4.1.573
MC RogueLike v1.2.2
Morph Beta 0.3.0
MystCraft v0.10.6.00
Natura v2.1.9
NEIAddons v1.9.0 r40
NEIPlugins v1.1.0.0 pre1
NEI v1.6.1.4
ObsidianPlates v2.0.0.15
PlayerCoreAPI v?(required for another Mod)
ProtalGun v2.0.1
RailCraft v8.0.2.0
RottenFleshToLeatherHARDCORE v?(MC 1.6.2)
SoulShards v1.0.39
Steve'sCarts2 v2.0.0.a132
TConstruct v1.4.5.1
Thaumcraft v4.0.0
ThaumicTinkerer v2.0-19
ThreadedLightning v? (required for another Mod)
Translocator v1.1.0.12
TwilightForest v1.19.3
Zan'sMinimap v? (MC 1.6.2)
I just added Project Red v4.0.1.4 and ArsMagica2 1.0.0, however the LAG was prior to this addition. My Worlds are Set to a Biomes O' Plenty WorldGen and the ROgueLike tosses a MultiLevel Dungeon in the World. however i do not make Base near them and all the creatures should Despawn so my Entity count should not be the Issue. I am Testing if the Problem persists with a Non-BoP world Gen. If anyone knows of anything else please post it here. I am running MC 1.6.2 with Forge 9.10.1.871 i used the Installed to install Forge. I also have the JVM Arguements set to -Xmx1536M instead of the normal 1G this gives me 1.5G of Memory for MC.