I've got a quite heavily modified client/server. When I'm exploring the server, there are some areas which I seem to constantly lose connection in, and I can't figure out why.
The errors switch between "End of stream" and "Internal exception: java.net.SocketException: Connection reset". Server-side on the console, it always states: "Flenix lost connection: disconnect.overflow"
It only seems to happen to me; a friend also plays the server and doesn't have the issue.
One of the locations is where I want to build the servers spawn, so it's important I figure out how to fix the issue!
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Curse PremiumI've got a quite heavily modified client/server. When I'm exploring the server, there are some areas which I seem to constantly lose connection in, and I can't figure out why.
The errors switch between "End of stream" and "Internal exception: java.net.SocketException: Connection reset". Server-side on the console, it always states: "Flenix lost connection: disconnect.overflow"
It only seems to happen to me; a friend also plays the server and doesn't have the issue.
One of the locations is where I want to build the servers spawn, so it's important I figure out how to fix the issue!
I'm running MCPC+, with these mods installed on the server:
https://docs.google.com/spreadsheet/ccc?key=0AglOIJzuvWm7dDZfUGxISE94RERicnZLTktsb0J2M2c#gid=0
(The checkbox on the left shows whether it's installed or not. Obviously a few things are client-only and not installed on the server, and likewise the server also has Dynmap.)
Any idea what's causing it? There seems to be no rhyme or reason to the locations but it IS location-based. It's a new map but quite large.
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