The crash report is included below. I was making mud bricks (from Millenaire) when it suddenly crashed to the launcher. I'd been making the same bricks in the same location for some time before it happened, but ever since the crash, I can't even get the world to load for more than a second or so before it crashes again. I've poked around the net trying to find a solution, but to no avail, so any help you could provide would be highly appreciated.
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 8/26/13 6:35 PM
Description: Ticking entity
java.lang.NullPointerException
at net.minecraft.entity.ai.EntityAIAttackOnCollide.func_75246_d(EntityAIAttackOnCollide.java:119)
at net.minecraft.entity.ai.EntityAITasks.func_75774_a(SourceFile:100)
at net.minecraft.entity.EntityLiving.func_70619_bc(EntityLiving.java:597)
at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1984)
at net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:437)
at net.minecraft.entity.monster.EntityMob.func_70636_d(SourceFile:24)
at net.minecraft.entity.monster.EntitySkeleton.func_70636_d(SourceFile:134)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1817)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:253)
at net.minecraft.entity.monster.EntityMob.func_70071_h_(SourceFile:29)
at net.minecraft.world.World.func_72866_a(World.java:2345)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:717)
at net.minecraft.world.World.func_72870_g(World.java:2306)
at net.minecraft.world.World.func_72939_s(World.java:2152)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:548)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:666)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.entity.ai.EntityAIAttackOnCollide.func_75246_d(EntityAIAttackOnCollide.java:119)
at net.minecraft.entity.ai.EntityAITasks.func_75774_a(SourceFile:100)
at net.minecraft.entity.EntityLiving.func_70619_bc(EntityLiving.java:597)
at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1984)
at net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:437)
at net.minecraft.entity.monster.EntityMob.func_70636_d(SourceFile:24)
at net.minecraft.entity.monster.EntitySkeleton.func_70636_d(SourceFile:134)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1817)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:253)
at net.minecraft.entity.monster.EntityMob.func_70071_h_(SourceFile:29)
at net.minecraft.world.World.func_72866_a(World.java:2345)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:717)
at net.minecraft.world.World.func_72870_g(World.java:2306)
-- Entity being ticked --
Details:
Entity Type: Skeleton (net.minecraft.entity.monster.EntitySkeleton)
Entity ID: 289
Entity Name: Skeleton
Entity's Exact location: -116.20, 64.30, 260.81
Entity's Block location: World: (-117,64,260), Chunk: (at 11,4,4 in -8,16; contains blocks -128,0,256 to -113,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Entity's Momentum: 0.00, -0.05, 0.00
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:2152)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:548)
-- Affected level --
Details:
Level name: Primera Terra
All players: 1 total; [EntityPlayerMP['xxx'/430, l='Primera Terra', x=-85.54, y=66.00, z=283.22]]
Chunk stats: ServerChunkCache: 818 Drop: 0
Level seed: -646586731226986713
Level generator: ID 09 - ATG, ver 0. Features enabled: true
Level generator options:
Level spawn location: World: (-216,64,188), Chunk: (at 8,4,12 in -14,11; contains blocks -224,0,176 to -209,255,191), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 333406 game time, 457350 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 59696 (now: false), thunder time: 106685 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:666)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 243572832 bytes (232 MB) / 560070656 bytes (534 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 6505 (364280 bytes; 0 MB) allocated, 3933 (220248 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 1
FML: MCP v8.04 FML v6.2.55.842 Minecraft Forge 9.10.0.842 18 mods loaded, 18 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.2.55.842} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.10.0.842} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.2]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ATG{0.3.0} [Alternate Terrain Generation] (Alternate-Terrain-Generation-Mod-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CraftHeraldry{1.0.3} [CraftHeraldry] (CraftHeraldry 1.0.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights{1.2.4} [Dynamic Lights] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_onFire{1.0.2} [Dynamic Lights on burning] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_creepers{1.0.2} [Dynamic Lights on Creepers] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_dropItems{1.0.4} [Dynamic Lights on ItemEntities] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_mobEquipment{1.0.0} [Dynamic Lights on Mob Equipment] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_flameArrows{1.0.0} [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_otherPlayers{1.0.4} [Dynamic Lights Other Player Light] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_thePlayer{1.0.8} [Dynamic Lights Player Light] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
inventorytweaks{1.56} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.56-b77.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
wuppy29_koi{1.10.3} [Koi] (Koi 1.10.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
millenaire{5.1.9} [Millénaire] (millenaire-jar-5.1.9) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_UpdateCheck{1.1.0} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1800 (100800 bytes; 0 MB) allocated, 628 (35168 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['xxx'/430, l='Primera Terra', x=-85.54, y=66.00, z=283.22]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Looks like there's a problem with a skeleton, it could be stuck in a wall or something, try putting it on peaceful and then opening the world to kill everything off and see if it works, then put your difficulty back where it was. You may need to open another world first to change it to peaceful if the world with the problem doesn't run long enough to get to the menu to change it.
If you want to see where it was, this will give you the coordinates:
Looks like there's a problem with a skeleton, it could be stuck in a wall or something, try putting it on peaceful and then opening the world to kill everything off and see if it works, then put your difficulty back where it was. You may need to open another world first to change it to peaceful if the world with the problem doesn't run long enough to get to the menu to change it.
If you want to see where it was, this will give you the coordinates:
That was certainly fast! Your advice was absolutely correct. I wish I could do something to thank you, but all I can say is that you're a credit to this forum for providing such quick help to a newcomer such as myself.
---- Minecraft Crash Report ---- // Don't be sad, have a hug! <3 Time: 8/26/13 6:35 PM Description: Ticking entity java.lang.NullPointerException at net.minecraft.entity.ai.EntityAIAttackOnCollide.func_75246_d(EntityAIAttackOnCollide.java:119) at net.minecraft.entity.ai.EntityAITasks.func_75774_a(SourceFile:100) at net.minecraft.entity.EntityLiving.func_70619_bc(EntityLiving.java:597) at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1984) at net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:437) at net.minecraft.entity.monster.EntityMob.func_70636_d(SourceFile:24) at net.minecraft.entity.monster.EntitySkeleton.func_70636_d(SourceFile:134) at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1817) at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:253) at net.minecraft.entity.monster.EntityMob.func_70071_h_(SourceFile:29) at net.minecraft.world.World.func_72866_a(World.java:2345) at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:717) at net.minecraft.world.World.func_72870_g(World.java:2306) at net.minecraft.world.World.func_72939_s(World.java:2152) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:548) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:666) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482) at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at net.minecraft.entity.ai.EntityAIAttackOnCollide.func_75246_d(EntityAIAttackOnCollide.java:119) at net.minecraft.entity.ai.EntityAITasks.func_75774_a(SourceFile:100) at net.minecraft.entity.EntityLiving.func_70619_bc(EntityLiving.java:597) at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1984) at net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:437) at net.minecraft.entity.monster.EntityMob.func_70636_d(SourceFile:24) at net.minecraft.entity.monster.EntitySkeleton.func_70636_d(SourceFile:134) at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1817) at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:253) at net.minecraft.entity.monster.EntityMob.func_70071_h_(SourceFile:29) at net.minecraft.world.World.func_72866_a(World.java:2345) at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:717) at net.minecraft.world.World.func_72870_g(World.java:2306) -- Entity being ticked -- Details: Entity Type: Skeleton (net.minecraft.entity.monster.EntitySkeleton) Entity ID: 289 Entity Name: Skeleton Entity's Exact location: -116.20, 64.30, 260.81 Entity's Block location: World: (-117,64,260), Chunk: (at 11,4,4 in -8,16; contains blocks -128,0,256 to -113,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Entity's Momentum: 0.00, -0.05, 0.00 Stacktrace: at net.minecraft.world.World.func_72939_s(World.java:2152) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:548) -- Affected level -- Details: Level name: Primera Terra All players: 1 total; [EntityPlayerMP['xxx'/430, l='Primera Terra', x=-85.54, y=66.00, z=283.22]] Chunk stats: ServerChunkCache: 818 Drop: 0 Level seed: -646586731226986713 Level generator: ID 09 - ATG, ver 0. Features enabled: true Level generator options: Level spawn location: World: (-216,64,188), Chunk: (at 8,4,12 in -14,11; contains blocks -224,0,176 to -209,255,191), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Level time: 333406 game time, 457350 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 59696 (now: false), thunder time: 106685 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Stacktrace: at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:666) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482) at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582) -- System Details -- Details: Minecraft Version: 1.6.2 Operating System: Windows 8 (amd64) version 6.2 Java Version: 1.7.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 243572832 bytes (232 MB) / 560070656 bytes (534 MB) up to 954466304 bytes (910 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G AABB Pool Size: 6505 (364280 bytes; 0 MB) allocated, 3933 (220248 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 1 FML: MCP v8.04 FML v6.2.55.842 Minecraft Forge 9.10.0.842 18 mods loaded, 18 mods active mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available FML{6.2.55.842} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Forge{9.10.0.842} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.2]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ATG{0.3.0} [Alternate Terrain Generation] (Alternate-Terrain-Generation-Mod-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available CraftHeraldry{1.0.3} [CraftHeraldry] (CraftHeraldry 1.0.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available DynamicLights{1.2.4} [Dynamic Lights] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available DynamicLights_onFire{1.0.2} [Dynamic Lights on burning] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available DynamicLights_creepers{1.0.2} [Dynamic Lights on Creepers] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available DynamicLights_dropItems{1.0.4} [Dynamic Lights on ItemEntities] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available DynamicLights_mobEquipment{1.0.0} [Dynamic Lights on Mob Equipment] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available DynamicLights_flameArrows{1.0.0} [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available DynamicLights_otherPlayers{1.0.4} [Dynamic Lights Other Player Light] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available DynamicLights_thePlayer{1.0.8} [Dynamic Lights Player Light] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available inventorytweaks{1.56} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.56-b77.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available wuppy29_koi{1.10.3} [Koi] (Koi 1.10.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available millenaire{5.1.9} [Millénaire] (millenaire-jar-5.1.9) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available AS_UpdateCheck{1.1.0} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Profiler Position: N/A (disabled) Vec3 Pool Size: 1800 (100800 bytes; 0 MB) allocated, 628 (35168 bytes; 0 MB) used Player Count: 1 / 8; [EntityPlayerMP['xxx'/430, l='Primera Terra', x=-85.54, y=66.00, z=283.22]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge'If you want to see where it was, this will give you the coordinates:
Details:
Entity Type: Skeleton (net.minecraft.entity.monster.EntitySkeleton)
Entity ID: 289
Entity Name: Skeleton
Entity's Exact location: -116.20, 64.30, 260.81
Entity's Block location: World: (-117,64,260), Chunk: (at 11,4,4 in -8,16; contains blocks -128,0,256 to -113,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
D_B
To tell them how to live is to prevent them living.
That was certainly fast! Your advice was absolutely correct. I wish I could do something to thank you, but all I can say is that you're a credit to this forum for providing such quick help to a newcomer such as myself.
D_B
To tell them how to live is to prevent them living.
Cheers