Here's the thing: i have a Minecraft client for server, it has about 5-6 mods. Because of this, launching takes 35 seconds. I tried to speed it up. Opening FML log, i found that most of the time takes sending events to mods.
that's part of log: 16:04:59 [FINEST] [CustomSpawner] Sent event FMLPreInitializationEvent to mod CustomSpawner 16:04:59 [FINEST] [ExtrabiomesXL] Sending event FMLPreInitializationEvent to mod ExtrabiomesXL 16:04:59 [INFO] [ExtrabiomesXL] 16:05:01 [FINE] [fml.ItemTracker] Adding item extrabiomes.items.ItemCustomLeaves(2200) owned by ExtrabiomesXL 16:05:01 [FINE] [fml.ItemTracker] Adding item extrabiomes.items.ItemCatTail(2201) owned by ExtrabiomesXL
Here's the question: is it possible to do all of this in advance, to speed up launching?
that's part of log:
16:04:59 [FINEST] [CustomSpawner] Sent event FMLPreInitializationEvent to mod CustomSpawner
16:04:59 [FINEST] [ExtrabiomesXL] Sending event FMLPreInitializationEvent to mod ExtrabiomesXL
16:04:59 [INFO] [ExtrabiomesXL]
16:05:01 [FINE] [fml.ItemTracker] Adding item extrabiomes.items.ItemCustomLeaves(2200) owned by ExtrabiomesXL
16:05:01 [FINE] [fml.ItemTracker] Adding item extrabiomes.items.ItemCatTail(2201) owned by ExtrabiomesXL
Here's the question: is it possible to do all of this in advance, to speed up launching?
Sorry for my english:)