So I have MC 1.5.2, and the only three mods I have installed on the game are Optifine D2 U (for GLSL), GLSL Shaders for MC 1.5.2, and SEUS v10 RC7 Ultra. I am using a hybrid between Sphax GrungeBDCraft and PureBDCraft, as Grunge is not yet complete. Pure has random mob textures, but I only see one texture, the default one, when I play. Under "Quality" in the "Video Settings" it shows "Random Mobs: ON."
Is there some compatibility issue between those three mods that doesn't allow for random mobs? If that's not the case, then what is the issue?
Thanks in advance for the help!
Here is the link: http://bdcraft.net/d...ft-texturepacks
The GrungeBDCraft pack is the second set of downloads. I use that pack in its entirety, which at the moment only include these folders: Environment, Font, GUI, Item, Misc, Textures, and Title. The other folders, including mob, were taken from the PureBDCraft, which is the first set of downloads.
Animated textures work fine. The only other problem I seem to have are the stars not moving, which I've been dealing with since the MC 1.5 and I can deal with that. Random mobs worked until I installed the mods for shaders earlier this week.
Also, I forgot to mention, but due to issues with installing wrong versions of Optifine, my MC was completely vanilla before installing the mods I mentioned above.
That's what I was thinking was happening, but I can't remember now if it was acting like this before hand the mods. I'll try uninstalling the shaders mods once I'm back from vacation and let you know.
On another note, is there any reason the stars in the skybox wouldn't be moving on any of the TPs? It's an issue I had with Optifine, and I'll check once I uninstall everything to see if it's the same with vanilla. I turned on an option to have the stars move, but it took them away completely. That's my only other problem with MC at the moment.
Thanks for the help, I'll post my finings sometime next week.
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Is there some compatibility issue between those three mods that doesn't allow for random mobs? If that's not the case, then what is the issue?
Thanks in advance for the help!
http://bdcraft.net/d...ft-texturepacks
The GrungeBDCraft pack is the second set of downloads. I use that pack in its entirety, which at the moment only include these folders: Environment, Font, GUI, Item, Misc, Textures, and Title. The other folders, including mob, were taken from the PureBDCraft, which is the first set of downloads.
Animated textures work fine. The only other problem I seem to have are the stars not moving, which I've been dealing with since the MC 1.5 and I can deal with that. Random mobs worked until I installed the mods for shaders earlier this week.
Also, I forgot to mention, but due to issues with installing wrong versions of Optifine, my MC was completely vanilla before installing the mods I mentioned above.
On another note, is there any reason the stars in the skybox wouldn't be moving on any of the TPs? It's an issue I had with Optifine, and I'll check once I uninstall everything to see if it's the same with vanilla. I turned on an option to have the stars move, but it took them away completely. That's my only other problem with MC at the moment.
Thanks for the help, I'll post my finings sometime next week.