Alright, so whenever I switch chunk loading to multi-core, random patches of textures disappear and reappear pretty rapidly, and there's no frame rate difference between this setting and the "smooth" setting. The textures become really twitchy, in other words, and I have no idea why this is happening; my CPU (i5-3570K) should be more than enough to effectively utilize this option.
The only other mod I have installed is Sonic Ether's Unbelievable Shaders v10 RC5 (with R3DCraft as the texture pack), but the glitch has happened even before I installed it.
Any help resolving this issue would be greatly appreciated!
The option "Video Settings -> Chunk Loading" switches between Standard, Smooth and Multi-Core chunk loading. When using "Chunk Loading: Multi-Core" make sure to Disable "Threaded Optimization" / "OpenGL Threading" in the graphics card control panel (example). For best results disable it globally, not only for java.exe or minecraft.exe.
Use the smooth option then, I have a dual core cpu.. i think. Multicore also rapidly blinks chunks sometimes. Use smooth. There's no big difference in the FPS drop. And optifine has HD B3 out already. You're outdated, sort of.
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I dare you to move your cursor to the green box on the bottom left of these words, and give it a click. I would give you a diamond, but I've lost it.
Give my channel a view would you? http://www.youtube.com/user/xDelay3d
The option "Video Settings -> Chunk Loading" switches between Standard, Smooth and Multi-Core chunk loading. When using "Chunk Loading: Multi-Core" make sure to Disable "Threaded Optimization" / "OpenGL Threading" in the graphics card control panel (example). For best results disable it globally, not only for java.exe or minecraft.exe.
That seems to have solved the glitchy textures... Thanks for that! Another problem that I forgot about, if you could further help, is the horrible performance I get when I set render distance to extreme. My brother is able to run extreme render distance on his computer that's loaded with an i3-2120 literally without any frame rate differences (and it normally runs 50-60fps). On my computer, the frame rate drops down to around 20fps (when it normally runs 100+fps with the default graphics and multi-core enabled), which clearly shouldn't be happening. I tried allocating more memory for Minecraft, but that didn't do anything.
That seems to have solved the glitchy textures... Thanks for that! Another problem that I forgot about, if you could further help, is the horrible performance I get when I set render distance to extreme. My brother is able to run extreme render distance on his computer that's loaded with an i3-2120 literally without any frame rate differences (and it normally runs 50-60fps). On my computer, the frame rate drops down to around 20fps (when it normally runs 100+fps with the default graphics and multi-core enabled), which clearly shouldn't be happening. I tried allocating more memory for Minecraft, but that didn't do anything.
...Any ideas?
Does your brother have a better graphics card? I have a really bad one, so Extreme distance has never been an option for me..
Does your brother have a better graphics card? I have a really bad one, so Extreme distance has never been an option for me..
That's the strange part: he has a much worse GPU than I (not to be mean xP). He has a Radeon HD 4650 whereas I have an Nvidia GTX 570. Pretty sure I should be getting much better performance than he is, but there's apparently something that's stunting it.
That's the strange part: he has a much worse GPU than I (not to be mean xP). He has a Radeon HD 4650 whereas I have an Nvidia GTX 570. Pretty sure I should be getting much better performance than he is, but there's apparently something that's stunting it.
Best i can offer is generic advice.. make sure your drivers are up to date, of course. And maybe that he's not set everything in Optifine to 'Fast' whereas you're on 'Fancy.'
For more technical stuff - open up Resource Monitor when you run the game.. see if it's spiking your CPU or if your memory is topped out. Disk can be an issue, but that would effect initial load, I'd expect it to level off once everything was loaded (unless something is really wrong..), watch the response time (should stay less than 30ms) and the disk queue (always 1 or less). Check the Minecraft memory usage in-game with F3 and make sure that's not some how maxing out (though I can't imagine it would, MC is pretty good about memory management).
Best i can offer is generic advice.. make sure your drivers are up to date, of course. And maybe that he's not set everything in Optifine to 'Fast' whereas you're on 'Fancy.'
For more technical stuff - open up Resource Monitor when you run the game.. see if it's spiking your CPU or if your memory is topped out. Disk can be an issue, but that would effect initial load, I'd expect it to level off once everything was loaded (unless something is really wrong..), watch the response time (should stay less than 30ms) and the disk queue (always 1 or less). Check the Minecraft memory usage in-game with F3 and make sure that's not some how maxing out (though I can't imagine it would, MC is pretty good about memory management).
The two things seeming to be under the biggest loads are the CPU and RAM. The total CPU usage got as high as 71%, and the four cores most of the time were around a load of 50% (except for Core 0, which was more or less around 80%). That seems like an abnormal load, even for Minecraft, wouldn't you think? Also, the memory had a usage of 51% (out of 8GB), which seemed pretty high to me. I only have 2048Mb allocated for it at the moment. It didn't seem like the allocated memory was maxing out at all, though; it did get around 70% in-game, which might be a bit high. That's all I have as of now.
The two things seeming to be under the biggest loads are the CPU and RAM. The total CPU usage got as high as 71%, and the four cores most of the time were around a load of 50% (except for Core 0, which was more or less around 80%). That seems like an abnormal load, even for Minecraft, wouldn't you think? Also, the memory had a usage of 51% (out of 8GB), which seemed pretty high to me. I only have 2048Mb allocated for it at the moment. It didn't seem like the allocated memory was maxing out at all, though; it did get around 70% in-game, which might be a bit high. That's all I have as of now.
None of that seems too out there, and nothing is really maxing out, so wouldn't be the cause of your problem. I'm out of suggestions.
The option "Video Settings -> Chunk Loading" switches between Standard, Smooth and Multi-Core chunk loading. When using "Chunk Loading: Multi-Core" make sure to Disable "Threaded Optimization" / "OpenGL Threading" in the graphics card control panel (example). For best results disable it globally, not only for java.exe or minecraft.exe.
Im sorry I dont have any helpful info but I thought I would ask the question that lead me here....When using Multiple cores ( I have a crappy dual core but 2 should be btr than one) why is it important to turn off the OpenGL...i thought it was just a library API ya know? I'm self teaching myself so if this is a complete noob question I do apologize. I'm just curious how having both MultiCores on in optifine and OpenGl in my GPU settings causes the rendering problems everyone sees....Oh and I don't know why your using that much memory either....I rarely use much memory and I play with over 100 mods and plugins on my server thats hooked up with MCPC Legacy. As I said I a bit noobish but I do know that minecraft does and always has cause memory leaks....generally not a big issue but if you use a lot of programs that do this often then your entire system will start to slow down and eventually crash....I heard they were talking about coding minecraft over in something other than Java which may fix the memory leak issues its always had but eh.
The only other mod I have installed is Sonic Ether's Unbelievable Shaders v10 RC5 (with R3DCraft as the texture pack), but the glitch has happened even before I installed it.
Any help resolving this issue would be greatly appreciated!
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Curse PremiumThe option "Video Settings -> Chunk Loading" switches between Standard, Smooth and Multi-Core chunk loading. When using "Chunk Loading: Multi-Core" make sure to Disable "Threaded Optimization" / "OpenGL Threading" in the graphics card control panel (example). For best results disable it globally, not only for java.exe or minecraft.exe.
http://www.minecraft...ob-performance/
Give my channel a view would you?
http://www.youtube.com/user/xDelay3d
That seems to have solved the glitchy textures... Thanks for that! Another problem that I forgot about, if you could further help, is the horrible performance I get when I set render distance to extreme. My brother is able to run extreme render distance on his computer that's loaded with an i3-2120 literally without any frame rate differences (and it normally runs 50-60fps). On my computer, the frame rate drops down to around 20fps (when it normally runs 100+fps with the default graphics and multi-core enabled), which clearly shouldn't be happening. I tried allocating more memory for Minecraft, but that didn't do anything.
...Any ideas?
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Curse PremiumDoes your brother have a better graphics card? I have a really bad one, so Extreme distance has never been an option for me..
http://www.minecraft...ob-performance/
That's the strange part: he has a much worse GPU than I (not to be mean xP). He has a Radeon HD 4650 whereas I have an Nvidia GTX 570. Pretty sure I should be getting much better performance than he is, but there's apparently something that's stunting it.
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Curse PremiumBest i can offer is generic advice.. make sure your drivers are up to date, of course. And maybe that he's not set everything in Optifine to 'Fast' whereas you're on 'Fancy.'
For more technical stuff - open up Resource Monitor when you run the game.. see if it's spiking your CPU or if your memory is topped out. Disk can be an issue, but that would effect initial load, I'd expect it to level off once everything was loaded (unless something is really wrong..), watch the response time (should stay less than 30ms) and the disk queue (always 1 or less). Check the Minecraft memory usage in-game with F3 and make sure that's not some how maxing out (though I can't imagine it would, MC is pretty good about memory management).
http://www.minecraft...ob-performance/
The two things seeming to be under the biggest loads are the CPU and RAM. The total CPU usage got as high as 71%, and the four cores most of the time were around a load of 50% (except for Core 0, which was more or less around 80%). That seems like an abnormal load, even for Minecraft, wouldn't you think? Also, the memory had a usage of 51% (out of 8GB), which seemed pretty high to me. I only have 2048Mb allocated for it at the moment. It didn't seem like the allocated memory was maxing out at all, though; it did get around 70% in-game, which might be a bit high. That's all I have as of now.
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Curse PremiumNone of that seems too out there, and nothing is really maxing out, so wouldn't be the cause of your problem. I'm out of suggestions.
http://www.minecraft...ob-performance/
anyway to do this on windows 8?