I have a let's play Tekkit series where I use the Sphax PureBDcraft Texture Pack. Whenever there is a zombie, the zombie has no body and there is only a head. It's really annoying. If anybody knows anything about it, please say. I really need to know before my next episode.
The exact issue lies with the texture files themselves and Tekkit trying to centralise the textures.
The old Sphax Textures where 256x128
The new Sphax Textures are now 256x256
Because Tekkit is working on an older version of minecraft it is still reading the old texture dimentions (256x128).
Because of this it centers the new image onto the zombie model making the the new textures too high and thus the legs are shown where the head should be as shown below.
If you are able, you could simply chop off the bottom half (256x128) of the new textures and the game will properly center the texture and it will work perfectly.
If you are unable I have done this for you. http://www.planetmin...ie-texture-fix/
Could you make the pack with the other sphax textures for the other stuff but with the fixes because i cant add it in myself.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Sphax PureBDcraft Texture Pack- Body-less Zombies Glitch- Any help?