I have a problem that really irritates me each time I'm playing Feed the Beast Ultimate v1.1.2. Basically, after some long minutes of gameplay, when I'm performing a random action, both the game and the console are closing in my face without even giving me an error message. It's like if the X button has been pressed automatically in the top-right corner of the window.
Often, a few minutes before the "crash", I may get these lines in the console:
2013-06-11 10:40:22 [INFO] [STDOUT] Expand tessellator buffer, old: 134217728, new: 268435456
2013-06-11 10:40:26 [INFO] [STDERR] java.lang.reflect.InvocationTargetException
2013-06-11 10:40:26 [INFO] [STDERR] at sun.reflect.GeneratedMethodAccessor37.invoke(Unknown Source)
2013-06-11 10:40:26 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-06-11 10:40:26 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-06-11 10:40:26 [INFO] [STDERR] at Reflector.callBoolean(Reflector.java:156)
2013-06-11 10:40:26 [INFO] [STDERR] at bbb.b(RenderBlocks.java:7879)
2013-06-11 10:40:26 [INFO] [STDERR] at WorldRendererThreaded.updateRenderer(WorldRendererThreaded.java:158)
2013-06-11 10:40:26 [INFO] [STDERR] at WrUpdateThread.run(WrUpdateThread.java:116)
2013-06-11 10:40:26 [INFO] [STDERR] Caused by: java.lang.OutOfMemoryError: Java heap space
2013-06-11 10:40:26 [INFO] [STDERR] at baz.a(Tessellator.java:715)
2013-06-11 10:40:26 [INFO] [STDERR] at baz.a(Tessellator.java:694)
2013-06-11 10:40:26 [INFO] [STDERR] at bbb.f(RenderBlocks.java:7214)
2013-06-11 10:40:26 [INFO] [STDERR] at bbb.a(RenderBlocks.java:5139)
2013-06-11 10:40:26 [INFO] [STDERR] at bbb.q(RenderBlocks.java:4399)
2013-06-11 10:40:26 [INFO] [STDERR] at bbb.b(RenderBlocks.java:7806)
2013-06-11 10:40:26 [INFO] [STDERR] at soaryn.xycraft.machines.render.RenderMultiCopyBlock.renderWorldBlock(RenderMultiCopyBlock.java:42)
2013-06-11 10:40:26 [INFO] [STDERR] at cpw.mods.fml.client.registry.RenderingRegistry.renderWorldBlock(RenderingRegistry.java:142)
2013-06-11 10:40:26 [INFO] [STDERR] at ModLoader.renderWorldBlock(ModLoader.java:791)
2013-06-11 10:40:26 [INFO] [STDERR] ... 7 more
So far, I suspect a memory issue.
I run Java 7 Update 21 using these launching parameters:
-Xincgc -Xms512m -Xmx2048m
allowing a min of 512Mb and a max of 2048Mb (2 Gb) of memory. Also, in the options of FTB Launcher, I did set the memory to 3Gb. Is FTB heavy in memory usage?
I'm running under Windows 7 64bit with a total of 8Gb of RAM. I'm also playing in a multiplayer game.
What can I do to solve this issue, because it's very annoying that the game closes automatically and I each time have to restart the game. Is there some kind of a way for the memory to be freed more often (if really it's a memory issue)?
I have a problem that really irritates me each time I'm playing Feed the Beast Ultimate v1.1.2. Basically, after some long minutes of gameplay, when I'm performing a random action, both the game and the console are closing in my face without even giving me an error message. It's like if the X button has been pressed automatically in the top-right corner of the window.
Often, a few minutes before the "crash", I may get these lines in the console:
2013-06-11 10:40:26 [INFO] [STDERR] java.lang.reflect.InvocationTargetException
2013-06-11 10:40:26 [INFO] [STDERR] at sun.reflect.GeneratedMethodAccessor37.invoke(Unknown Source)
2013-06-11 10:40:26 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-06-11 10:40:26 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-06-11 10:40:26 [INFO] [STDERR] at Reflector.callBoolean(Reflector.java:156)
2013-06-11 10:40:26 [INFO] [STDERR] at bbb.b(RenderBlocks.java:7879)
2013-06-11 10:40:26 [INFO] [STDERR] at WorldRendererThreaded.updateRenderer(WorldRendererThreaded.java:158)
2013-06-11 10:40:26 [INFO] [STDERR] at WrUpdateThread.run(WrUpdateThread.java:116)
2013-06-11 10:40:26 [INFO] [STDERR] Caused by: java.lang.OutOfMemoryError: Java heap space
2013-06-11 10:40:26 [INFO] [STDERR] at baz.a(Tessellator.java:715)
2013-06-11 10:40:26 [INFO] [STDERR] at baz.a(Tessellator.java:694)
2013-06-11 10:40:26 [INFO] [STDERR] at bbb.f(RenderBlocks.java:7214)
2013-06-11 10:40:26 [INFO] [STDERR] at bbb.a(RenderBlocks.java:5139)
2013-06-11 10:40:26 [INFO] [STDERR] at bbb.q(RenderBlocks.java:4399)
2013-06-11 10:40:26 [INFO] [STDERR] at bbb.b(RenderBlocks.java:7806)
2013-06-11 10:40:26 [INFO] [STDERR] at soaryn.xycraft.machines.render.RenderMultiCopyBlock.renderWorldBlock(RenderMultiCopyBlock.java:42)
2013-06-11 10:40:26 [INFO] [STDERR] at cpw.mods.fml.client.registry.RenderingRegistry.renderWorldBlock(RenderingRegistry.java:142)
2013-06-11 10:40:26 [INFO] [STDERR] at ModLoader.renderWorldBlock(ModLoader.java:791)
2013-06-11 10:40:26 [INFO] [STDERR] ... 7 more
So far, I suspect a memory issue.
I run Java 7 Update 21 using these launching parameters:
allowing a min of 512Mb and a max of 2048Mb (2 Gb) of memory. Also, in the options of FTB Launcher, I did set the memory to 3Gb. Is FTB heavy in memory usage?
I'm running under Windows 7 64bit with a total of 8Gb of RAM. I'm also playing in a multiplayer game.
What can I do to solve this issue, because it's very annoying that the game closes automatically and I each time have to restart the game. Is there some kind of a way for the memory to be freed more often (if really it's a memory issue)?
Many thanks for the helpers!