I keep crashing when ever I load my single player or create a new world, even on vanilla! I have Shaders and bettersprinting on at this time.
---- Minecraft Crash Report ----
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
Time: 5/28/13 1:43 PM
Description: Exception in server tick loop
java.lang.OutOfMemoryError: Java heap space
at java.util.HashMap.<init>(Unknown Source)
at java.util.HashMap.<init>(Unknown Source)
at bs.<init>(SourceFile:12)
at acj.a(SourceFile:217)
at acj.a(SourceFile:89)
at iy.b(SourceFile:152)
at iy.a(SourceFile:179)
at iz.a(SourceFile:623)
at net.minecraft.server.MinecraftServer.a(SourceFile:256)
at bjg.q(IntegratedServer.java:166)
at net.minecraft.server.MinecraftServer.run(SourceFile:331)
at gp.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 119417608 bytes (113 MB) / 954466304 bytes (910 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 1874 (104944 bytes; 0 MB) allocated, 1874 (104944 bytes; 0 MB) used
Suspicious classes: IWrUpdater, Config, WrUpdaterSmooth, ...]
IntCache: cache: 2, tcache: 0, allocated: 1, tallocated: 63
Profiler Position: N/A (disabled)
Vec3 Pool Size: 301 (16856 bytes; 0 MB) allocated, 301 (16856 bytes; 0 MB) used
Player Count: 1 / 8; [jc['FSsprint'/193, l='New World', x=241.50, y=64.00, z=244.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Very likely; Jar signature invalidated
[noparse]------------------
System Information
------------------
Time of this report: 5/28/2013, 14:01:30
Machine name: DAVE-PC
Operating System: Windows 8 64-bit (6.2, Build 9200) (9200.win8_gdr.130410-1505)
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: Inspiron 5520
BIOS: A09
Processor: Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz (4 CPUs), ~2.5GHz
Memory: 6144MB RAM
Available OS Memory: 6000MB RAM
Page File: 4599MB used, 6264MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.02.9200.16384 64bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.
WDM Streaming Rendering Devices:
,0x00000000,0,0,,
Conexant HD Audio output,0x00200000,1,1,ksproxy.ax,6.02.9200.16384
BDA Network Providers:
Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.9200.16384
Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.9200.16384
Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.9200.16384
Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.9200.16384
Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.9200.16384
Video Capture Sources:
Integrated Webcam,0x00200000,1,1,ksproxy.ax,6.02.9200.16384
BDA Transport Information Renderers:
BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.9200.16384
MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.9200.16384
-------------------------------------
Media Foundation Byte Stream Handlers
-------------------------------------
[HKEY_LOCAL_MACHINE\Software\Microsoft\Windows Media Foundation\ByteStreamHandlers]
[HKEY_LOCAL_MACHINE\Software\Classes\MediaFoundation\MediaSources\Preferred]
<file ext. or MIME type>, <handler CLSID>, <brief description>[, Preferred]
--------------------------------
Media Foundation Scheme Handlers
--------------------------------
[HKEY_LOCAL_MACHINE\Software\Microsoft\Windows Media Foundation\SchemeHandlers]
[HKEY_LOCAL_MACHINE\Software\Classes\MediaFoundation\MediaSources\Preferred]
---------------
EVR Power Information
---------------
Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality)
Quality Flags: 2576
Enabled:
Force throttling
Allow half deinterlace
Allow scaling
Decode Power Usage: 100
Balanced Flags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 50
PowerFlags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 0
---------------
Diagnostics
---------------
Windows Error Reporting:
+++ WER0 +++:
Fault bucket , type 0
Shaders are memory hogs. You'll probably need to assign a bit more RAM, so follow this guide for instructions on how to do so: http://www.minecraft...-for-minecraft/
That seemed to clear it up, thanks to the both of you!
Rollback Post to RevisionRollBack
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Retired StaffHow much RAM does your computer have?
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Stu
That seemed to clear it up, thanks to the both of you!