I was having trouble earlier with a few mods (TF2, DivineRPG, NEI, and Tale of Kingdoms). In the beginning, all of my mods worked except DivineRPG. I fixed that and started up Minecraft with just DivineRPG. Worked fine. I then tried starting it up with all of the other mods and it shut down the internal server. It said there was an error with TF2, so I took it out and started Minecraft up. It shut down the internal server again. Im not sure what to do to fix this. Any suggestions? Here is my crash report:
[spoiler]Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception ticking world
A full error report has been saved to /Users/bigmediahoncho/Library/Application Support/minecraft/crash-reports/crash-2013-01-30_16.52.01-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
[spoiler]--- BEGIN ERROR REPORT f740f18a --------
Full report at:
/Users/bigmediahoncho/Library/Application Support/minecraft/crash-reports/crash-2013-01-30_16.52.01-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 1/30/13 4:52 PM
-- Head --
Stacktrace:
at cv.<init>(Packet52MultiBlockChange.java:42)
at il.a(PlayerInstance.java:166)
at ik.b(SourceFile:156)
at in.b(WorldServer.java:182)
-- Affected level --
Details:
Level name: PleaseDontShutDown
All players: 1 total; [iq['sounders28'/191, l='PleaseDontShutDown', x=-151.50, y=69.62, z=247.50]]
Chunk stats: ServerChunkCache: 625 Drop: 0
Level seed: 3253530117628995386
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-152,64,252), Chunk: (at 8,4,12 in -10,15; contains blocks -160,0,240 to -145,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 15 game time, 15 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 93212 (now: false), thunder time: 26452 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:669)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Mac OS X (x86_64) version 10.7.5
Java Version: 1.6.0_37, Apple Inc.
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 410876256 bytes (391 MB) / 581435392 bytes (554 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 2198 (123088 bytes; 0 MB) allocated, 14 (784 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 8 mods loaded, 8 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
DivineRPG [DivineRPG] (DivineRPG1.2.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_TaleOfKingdoms [mod_TaleOfKingdoms] (Tale-of-Kingdoms-V1.4.2.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
TaleOfKingdoms [Tale of Kingdoms] (Tale-of-Kingdoms-V1.4.2.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 485 (27160 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [iq['sounders28'/191, l='PleaseDontShutDown', x=-151.50, y=69.62, z=247.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
java.lang.NoSuchFieldError: clumpingThreshold
at cv.<init>(Packet52MultiBlockChange.java:42)
at il.a(PlayerInstance.java:166)
at ik.b(SourceFile:156)
at in.b(WorldServer.java:182)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:669)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
--- END ERROR REPORT 87349912 ----------[/spoiler]
I was having trouble earlier with a few mods (TF2, DivineRPG, NEI, and Tale of Kingdoms).
Have you tried removing all of the mods and then installing them one by one to test. It might be one of the other mods that cause the problem, or the combination of a particular two together.
I'm reading your post because I'm also having trouble with Internal Server Error and other than Forge the only mod I'm running is Tale of Kingdoms. The kids want to connect via LAN with each other and it won't work. Still hunting for solutions so let me know if you found a fix for this.
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I was having trouble earlier with a few mods (TF2, DivineRPG, NEI, and Tale of Kingdoms). In the beginning, all of my mods worked except DivineRPG. I fixed that and started up Minecraft with just DivineRPG. Worked fine. I then tried starting it up with all of the other mods and it shut down the internal server. It said there was an error with TF2, so I took it out and started Minecraft up. It shut down the internal server again. Im not sure what to do to fix this. Any suggestions? Here is my crash report:
[spoiler]Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception ticking world
A full error report has been saved to /Users/bigmediahoncho/Library/Application Support/minecraft/crash-reports/crash-2013-01-30_16.52.01-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
[spoiler]--- BEGIN ERROR REPORT f740f18a --------
Full report at:
/Users/bigmediahoncho/Library/Application Support/minecraft/crash-reports/crash-2013-01-30_16.52.01-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 1/30/13 4:52 PM
-- Head --
Stacktrace:
at cv.<init>(Packet52MultiBlockChange.java:42)
at il.a(PlayerInstance.java:166)
at ik.b(SourceFile:156)
at in.b(WorldServer.java:182)
-- Affected level --
Details:
Level name: PleaseDontShutDown
All players: 1 total; [iq['sounders28'/191, l='PleaseDontShutDown', x=-151.50, y=69.62, z=247.50]]
Chunk stats: ServerChunkCache: 625 Drop: 0
Level seed: 3253530117628995386
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-152,64,252), Chunk: (at 8,4,12 in -10,15; contains blocks -160,0,240 to -145,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 15 game time, 15 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 93212 (now: false), thunder time: 26452 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:669)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Mac OS X (x86_64) version 10.7.5
Java Version: 1.6.0_37, Apple Inc.
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 410876256 bytes (391 MB) / 581435392 bytes (554 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 2198 (123088 bytes; 0 MB) allocated, 14 (784 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 8 mods loaded, 8 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
DivineRPG [DivineRPG] (DivineRPG1.2.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_TaleOfKingdoms [mod_TaleOfKingdoms] (Tale-of-Kingdoms-V1.4.2.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
TaleOfKingdoms [Tale of Kingdoms] (Tale-of-Kingdoms-V1.4.2.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 485 (27160 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [iq['sounders28'/191, l='PleaseDontShutDown', x=-151.50, y=69.62, z=247.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
java.lang.NoSuchFieldError: clumpingThreshold
at cv.<init>(Packet52MultiBlockChange.java:42)
at il.a(PlayerInstance.java:166)
at ik.b(SourceFile:156)
at in.b(WorldServer.java:182)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:669)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
--- END ERROR REPORT 87349912 ----------[/spoiler]
Have you tried removing all of the mods and then installing them one by one to test. It might be one of the other mods that cause the problem, or the combination of a particular two together.
I'm reading your post because I'm also having trouble with Internal Server Error and other than Forge the only mod I'm running is Tale of Kingdoms. The kids want to connect via LAN with each other and it won't work. Still hunting for solutions so let me know if you found a fix for this.