Whenever I try to install mods in minecraft 1.3.1, the same thing happens. "An unexpected error is keeping you from copying this file. If you continue to receive this error, you can use the error code to search for help with this problem.
Error 0x80004005: Unspecified error
aux.class
Type: CLASS File
Date modified: 7/30/12 12:31 PM
1.19 KB"
Another message was: The following invalid filename was encountered in the archive: "aux.class". I then clicked "Help" and it showed me this: "The name specified for at least one of the files in the archive is not a valid Windows filename. It may include characters that are not allowed in Windows filenames, it may be too long, or it may contain a name that is reserved for a system device such as the printer.
What is going on? is it supposed to be like that? Or is something wrong with that file? Please help.
Im trying to build a tool to work around this, but sadly am not having much luck.... Jeb screwed the pooch on this, as programs like WinRar rename the file with an _ to get around the naming convention limitation in windows. That unfortunately breaks the minecraft jar....
Easy fix: when I downloaded the newest snapshot I renamed the snapshot's aux.class to aux1.class, then copied to the jar along with all the other files. Afterwards I deleted the aux.class in the minecraft.jar and renamed aux1.class back to aux.class. Not sure if this will help with any mods, but it's worth a shot.
For me, im trying to make a modpack that extracts minecraft.jar and makes another minecraft.jar with the files in it. aux is a class, so, it will error that it cant find aux.class :(.
For me, im trying to make a modpack that extracts minecraft.jar and makes another minecraft.jar with the files in it. aux is a class, so, it will error that it cant find aux.class .
So, a mod installer that alters the files? That's pretty cool.
Okay, so here's what I'm doing. We'll see if it works. Since filenames in .zip and .jar archives are stored in plaintext, it should be possible to write a simple program that scans minecraft.jar for aux.class and replaces it with au_.class, and a similar program which does the reverse. This I've done. I'll put them up with links if I can if it works. You use the first program, then apply the mod (hopefully the mod doesn't use aux.class or more shenanigans will be required) then run the second program. More later if it works.
The .exe files are compiled to work under 64-bit Windows7. You'll have to compile them yourself for any other platform.
They need to be run from within the folder where minecraft.jar is stored.
Fixclass will create a minecraft.zip file from minecraft.jar with aux.class rename au_.class. Then you open minecraft.zip and perform the mod install instructions. For some reason, on my computer, I had to extract minecraft.zip to a regular folder first, and recompress it to minecraft.zip afterward. Hopefully you won't have to do that. Then run the second file Unfix.exe. This will create a new minecraft.jar file (overwriting the old one) from minecraft.zip with au_.class being renamed back to aux.class so minecraft can still find it!
That should do it! Have fun modding, and don't crash my isp downloading this stuff!
This worked for me, I was trying to get a minecraft snapshot, but the files were in a .zip folder, I went to folder settings and turned on showing the file format for known files, renamed minecraft.zip to minecraft.jar, hit yes, and it wored like normal Im such a genious
What is the work around for aux.class issue not being supported on Windows 7 ?
I'm trying to load the "car mod 1.3.2", and I'm recieving bug in the game, the first bug pointing to the Aux.class file.
Easy fix: when I downloaded the newest snapshot I renamed the snapshot's aux.class to aux1.class, then copied to the jar along with all the other files. Afterwards I deleted the aux.class in the minecraft.jar and renamed aux1.class back to aux.class. Not sure if this will help with any mods, but it's worth a shot.
This works for me, thank you
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Error 0x80004005: Unspecified error
aux.class
Type: CLASS File
Date modified: 7/30/12 12:31 PM
1.19 KB"
Another message was: The following invalid filename was encountered in the archive: "aux.class". I then clicked "Help" and it showed me this: "The name specified for at least one of the files in the archive is not a valid Windows filename. It may include characters that are not allowed in Windows filenames, it may be too long, or it may contain a name that is reserved for a system device such as the printer.
What is going on? is it supposed to be like that? Or is something wrong with that file? Please help.
Sucks you off. Lol sorry.
It just doesn't copy.
A graphic designer from Perth, Australia.
www.alene.co
Download WinZip, drag minecraft.jar into it, drag mod files in. Voila.
A graphic designer from Perth, Australia.
www.alene.co
DONT extract the .jar!
Drag n drop
A graphic designer from Perth, Australia.
www.alene.co
v.v.
A graphic designer from Perth, Australia.
www.alene.co
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Curse PremiumSo, a mod installer that alters the files? That's pretty cool.
Sources:
fixclass.c: http://www.dodososo.com/fixclass.c
unfix.c http://www.dodososo.com/unfix.c
fixclass.exe: http://www.dodososo.com/fixclass.exe
unfix.exe http://www.dodososo.com/unfix.exe
The .exe files are compiled to work under 64-bit Windows7. You'll have to compile them yourself for any other platform.
They need to be run from within the folder where minecraft.jar is stored.
Fixclass will create a minecraft.zip file from minecraft.jar with aux.class rename au_.class. Then you open minecraft.zip and perform the mod install instructions. For some reason, on my computer, I had to extract minecraft.zip to a regular folder first, and recompress it to minecraft.zip afterward. Hopefully you won't have to do that. Then run the second file Unfix.exe. This will create a new minecraft.jar file (overwriting the old one) from minecraft.zip with au_.class being renamed back to aux.class so minecraft can still find it!
That should do it! Have fun modding, and don't crash my isp downloading this stuff!
I'm trying to load the "car mod 1.3.2", and I'm recieving bug in the game, the first bug pointing to the Aux.class file.
This works for me, thank you