[mods installed: Optifine 1.5.1 U_B3]
I'm attempting to re-create Labrynna, and in seeing that connected textures has the option to replace blocks by biome, I tried to use that to represent the different palettes. So, for example, I write a file for dirt:
Which should make it look like this quick shop:
But instead, it replaces all of the brown dirt with the grey dirt. Does anyone know how I can properly do biome-specific textures? Is it even possible with Optifine's bundled Connected Textures?
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I'm attempting to re-create Labrynna, and in seeing that connected textures has the option to replace blocks by biome, I tried to use that to represent the different palettes. So, for example, I write a file for dirt:
Which should make it look like this quick shop:
But instead, it replaces all of the brown dirt with the grey dirt. Does anyone know how I can properly do biome-specific textures? Is it even possible with Optifine's bundled Connected Textures?