Yes, of course.
The mods I used were (using minecraft client and server 1.4.7):
Minecraft Forge v6.6.2.534 (client/server)
ReiMinimap v3.2_06 (client only) (server crashes if I install on it)
Universal Electricity v1.2.6.339 (client/server)
Atomic Science v0.4.1.162 (client/server)
Assembly Line v0.2.3.57 (client/server)
Electric Expansion v1.4.7 (client/server)
ICBM v1.0.6.168 (client/server)
Mekanism v5.4.1 (client/server)
MFFS v2.3.0.3 (client/server)
CodeChickenCore v0.8.1 (client/server)
NEI v1.4.7.1 (client/server)
ComputerCraft v1.4.7 (client/server)
Equivalent Exchange 3 for 1.4.7 (client/server)
MAtmos r21 for 1.4.6 (client/server) (special notation 1.4.6 works with 1.4.7)
Railcraft v6.17.0.0 (client/server)
RedPower 2.0 pr6 (client/server)
Wireless Redstone (client/server)
...with basically all mods, as it says next to their ver numbers, the mods were made to be handled by minecraft forge and work on both client and servers. Also, I should note that the client runs exceptionally well with all mods installed on local play.
I should also note that a few of these mods have multiple modules. I have installed all modules for each of these mods.
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Here's a link to the error report...
https://www.dropbox.com/s/krb7lgmk7lddvbf/crash-2013-03-26_00.23.05-client.txt
...if someone could help translate what it's trying to tell me, that would me much appreciated.
The mods I used were (using minecraft client and server 1.4.7):
Minecraft Forge v6.6.2.534 (client/server)
ReiMinimap v3.2_06 (client only) (server crashes if I install on it)
Universal Electricity v1.2.6.339 (client/server)
Atomic Science v0.4.1.162 (client/server)
Assembly Line v0.2.3.57 (client/server)
Electric Expansion v1.4.7 (client/server)
ICBM v1.0.6.168 (client/server)
Mekanism v5.4.1 (client/server)
MFFS v2.3.0.3 (client/server)
CodeChickenCore v0.8.1 (client/server)
NEI v1.4.7.1 (client/server)
ComputerCraft v1.4.7 (client/server)
Equivalent Exchange 3 for 1.4.7 (client/server)
MAtmos r21 for 1.4.6 (client/server) (special notation 1.4.6 works with 1.4.7)
Railcraft v6.17.0.0 (client/server)
RedPower 2.0 pr6 (client/server)
Wireless Redstone (client/server)
...with basically all mods, as it says next to their ver numbers, the mods were made to be handled by minecraft forge and work on both client and servers. Also, I should note that the client runs exceptionally well with all mods installed on local play.
I should also note that a few of these mods have multiple modules. I have installed all modules for each of these mods.