For my server, I want to make a launcher so whenever someone who plays on it loads up their launcher, it downloads any and all new mods I have included and deletes removed and outdated mods.
It's for my modpack that will not be on any servers other than my own.
And before you say it, No. I will not use FTB's private pack. I've read and seen too many complaint posts about stuff like how they need to see permission directly from the owner regarding their mod in a pack, even if the mods post says it can go on private packs without request, and how long it takes to get an update on the pack out.
When after about 10 minutes of searching google didn't work, I considered dropbox. This would make it so that I could just drag a new mod in and it would automatically be added to all the user's mods and coremods folders. The problem is I don't think it's possible (but if it is, correct me and tell me how!) to share a folder that isn't in the dropbox folder.
My second idea I considered (and the one I like the most, I prefer this idea over the minecraft launcher one if someone can tell me how, as like the dropbox one, once its set up, they don't need to worry about anything, but this is easier to set up, especially for some of the less intelligent players, heh.) is using SVN. I remembered back in the days of GMod 10-12 some of the bigger mods like wiremod and spacebuild used SVN, I couldn't find any way to host my own setup so that the players folders would automatically update with the new files when there was an update. I was wondering how I could set up my own repository.
In short:
1: How can I set up my own minecraft launcher that updates from files on my computer? If nobody knows how, then:
2: How can I set up my own SVN repository?
EDIT: Sorry if this belongs somewhere else. It felt 50/50 between modified and server. So I guessed with modified client support.
EDIT 2: After talking to a friend who is more knowledgeable about dropbox, I have learned it only auto-updates for the one account, and when you share, and you change it, they don't receive the change.
It's for my modpack that will not be on any servers other than my own.
And before you say it, No. I will not use FTB's private pack. I've read and seen too many complaint posts about stuff like how they need to see permission directly from the owner regarding their mod in a pack, even if the mods post says it can go on private packs without request, and how long it takes to get an update on the pack out.
When after about 10 minutes of searching google didn't work, I considered dropbox. This would make it so that I could just drag a new mod in and it would automatically be added to all the user's mods and coremods folders. The problem is I don't think it's possible (but if it is, correct me and tell me how!) to share a folder that isn't in the dropbox folder.
My second idea I considered (and the one I like the most, I prefer this idea over the minecraft launcher one if someone can tell me how, as like the dropbox one, once its set up, they don't need to worry about anything, but this is easier to set up, especially for some of the less intelligent players, heh.) is using SVN. I remembered back in the days of GMod 10-12 some of the bigger mods like wiremod and spacebuild used SVN, I couldn't find any way to host my own setup so that the players folders would automatically update with the new files when there was an update. I was wondering how I could set up my own repository.
In short:
1: How can I set up my own minecraft launcher that updates from files on my computer? If nobody knows how, then:
2: How can I set up my own SVN repository?
EDIT: Sorry if this belongs somewhere else. It felt 50/50 between modified and server. So I guessed with modified client support.
EDIT 2: After talking to a friend who is more knowledgeable about dropbox, I have learned it only auto-updates for the one account, and when you share, and you change it, they don't receive the change.