After a bit of a fight with forge saying that my configuration wasn't set up correctly, and fixing that by deleting NEI that I had installed for some reason, I get to the Mojang screen, and am instantly greeted with a crash screen. I have no idea what's going on, but if anyone needs the log, here it is:
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 2/19/13 2:07 PM
Description: Failed to start game
java.lang.IllegalArgumentException: Slot 200 is already occupied by [email protected] when adding [email protected]
at amq.<init>(Block.java:326)
at amq.<init>(Block.java:359)
at xolova.blued00r.divinerpg.blocks.BlockXolovonStone.<init>(BlockXolovonStone.java:14)
at xolova.blued00r.divinerpg.DivineRPG.load(DivineRPG.java:3003)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:153)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:86)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:676)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:456)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_07, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 365628456 bytes (348 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26a FML v4.7.32.553 Minecraft Forge 6.6.1.527 6 mods loaded, 6 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
DivineRPG [DivineRPG] (DivineRPG1.2.8.jar) Unloaded->Constructed->Pre-initialized->Errored
mod_TaleOfKingdoms [mod_TaleOfKingdoms] (Tale-of-Kingdoms-V1.4.2.7.jar) Unloaded->Constructed->Pre-initialized->Initialized
TaleOfKingdoms [Tale of Kingdoms] (Tale-of-Kingdoms-V1.4.2.7.jar) Unloaded->Constructed->Pre-initialized->Initialized
LWJGL: 2.4.2
OpenGL: ATI Mobility Radeon HD 3670 GL version 3.3.11653 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
It's an block ID conflict.
Both mods are trying to use ID 200
You need to open the config for one of the two mods and change the 200 ID to something else that isn't being used.
The error has nothing to do with forge, it's an error between Divine RPG and Tale of Kingdoms.
It's an block ID conflict.
Both mods are trying to use ID 200
You need to open the config for one of the two mods and change the 200 ID to something else that isn't being used.
The error has nothing to do with forge, it's an error between Divine RPG and Tale of Kingdoms.
Really, now? Wonder how Sparklez got it to work. Hmm, how can I go about changing the ID?
It's an block ID conflict.
Both mods are trying to use ID 200 You need to open the config for one of the two mods and change the 200 ID to something else that isn't being used.
The error has nothing to do with forge, it's an error between Divine RPG and Tale of Kingdoms.
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Retired StaffIt's an block ID conflict.
Both mods are trying to use ID 200
You need to open the config for one of the two mods and change the 200 ID to something else that isn't being used.
The error has nothing to do with forge, it's an error between Divine RPG and Tale of Kingdoms.
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Retired Staff