I do have a number of mods installed, and I can list them here if you like. For the moment though, I am going to just paste the full crash report. If someone could take a look and tell me what's wrong, that would be great. The problem first happened about five hours ago, and has happened about every hour and fifteen minutes or so. There seems to be no rhyme or reason to the crashing, at least none I could find in-game. If you need the mod info just say so.
--- Minecraft Crash Report ----
// I feel sad now
Time: 2/1/13 9:50 PM
Description: Exception ticking world
java.lang.IllegalStateException: Entity is already tracked!
at ii.a(EntityTracker.java:196)
at ii.a(EntityTracker.java:138)
at ij.a(SourceFile:24)
at yc.a(World.java:1551)
at in.a(WorldServer.java:865)
at yc.d(World.java:1539)
at yp.a(SpawnerAnimals.java:186)
at in.b(WorldServer.java:162)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:669)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:170)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at ii.a(EntityTracker.java:196)
at ii.a(EntityTracker.java:138)
at ij.a(SourceFile:24)
at yc.a(World.java:1551)
at in.a(WorldServer.java:865)
at yc.d(World.java:1539)
at yp.a(SpawnerAnimals.java:186)
at in.b(WorldServer.java:162)
-- Affected level --
Details:
Level name: World of the Scarred Moon
All players: 1 total; [iq['Leaferian'/1100601, l='World of the Scarred Moon', x=-86.33, y=246.73, z=3048.97]]
Chunk stats: ServerChunkCache: 1067 Drop: 0
Level seed: 4833394855832584879
Level generator: ID 02 - largeBiomes, ver 0. Features enabled: true
Level generator options:
Level spawn location: World: (0,64,0), Chunk: (at 0,4,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 385722 game time, 506962 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 95045 (now: false), thunder time: 13030 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:669)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:170)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_07, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 323230544 bytes (308 MB) / 1067974656 bytes (1018 MB) up to 1067974656 bytes (1018 MB)
JVM Flags: 2 total; -Xms1024m -Xmx1024m
AABB Pool Size: 5347 (299432 bytes; 0 MB) allocated, 4 (224 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 83, allocated: 3, tallocated: 71
FML: MCP v7.26a FML v4.7.22.539 Minecraft Forge 6.6.0.518 Optifine OptiFine_1.4.6_HD_U_C3 17 mods loaded, 17 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
RedPowerCore [RedPower] ([14] RedPower Core.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
RedPowerBase [RP Base] ([14] RedPower Core.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
RedPowerWiring [RP Wiring] ([15] RedPower Digital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
RedPowerLogic [RP Logic] ([15] RedPower Digital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
RedPowerLighting [RP Lighting] ([15] RedPower Digital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
AS_Ruins [Ruins Spawning System] ([8] Ruins.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
ExtrabiomesXL [ExtrabiomesXL] ([7] Extra Biomes XL.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
Underground Biomes [Underground Biomes] ([6] Underground Biomes.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
BiomesOPlenty [Biomes O' Plenty] ([5] Biomes O Plenty.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
IronChest [Iron Chest] ([4] Iron Chests.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
PaintMod [PaintMod] ([3] PaintGun.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_TooManyItems [mod_TooManyItems] ([2] TooManyItems.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_ReiMinimap [mod_ReiMinimap] ([1] Rei Minimap.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
CustomLAN [Custom LAN Mod] (CustomPortForge.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 6008 (336448 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [iq['Leaferian'/1100601, l='World of the Scarred Moon', x=-86.33, y=246.73, z=3048.97]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
Rollback Post to RevisionRollBack
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--- Minecraft Crash Report ----
// I feel sad now
Time: 2/1/13 9:50 PM
Description: Exception ticking world
java.lang.IllegalStateException: Entity is already tracked!
at ii.a(EntityTracker.java:196)
at ii.a(EntityTracker.java:138)
at ij.a(SourceFile:24)
at yc.a(World.java:1551)
at in.a(WorldServer.java:865)
at yc.d(World.java:1539)
at yp.a(SpawnerAnimals.java:186)
at in.b(WorldServer.java:162)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:669)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:170)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at ii.a(EntityTracker.java:196)
at ii.a(EntityTracker.java:138)
at ij.a(SourceFile:24)
at yc.a(World.java:1551)
at in.a(WorldServer.java:865)
at yc.d(World.java:1539)
at yp.a(SpawnerAnimals.java:186)
at in.b(WorldServer.java:162)
-- Affected level --
Details:
Level name: World of the Scarred Moon
All players: 1 total; [iq['Leaferian'/1100601, l='World of the Scarred Moon', x=-86.33, y=246.73, z=3048.97]]
Chunk stats: ServerChunkCache: 1067 Drop: 0
Level seed: 4833394855832584879
Level generator: ID 02 - largeBiomes, ver 0. Features enabled: true
Level generator options:
Level spawn location: World: (0,64,0), Chunk: (at 0,4,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 385722 game time, 506962 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 95045 (now: false), thunder time: 13030 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:669)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:170)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_07, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 323230544 bytes (308 MB) / 1067974656 bytes (1018 MB) up to 1067974656 bytes (1018 MB)
JVM Flags: 2 total; -Xms1024m -Xmx1024m
AABB Pool Size: 5347 (299432 bytes; 0 MB) allocated, 4 (224 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 83, allocated: 3, tallocated: 71
FML: MCP v7.26a FML v4.7.22.539 Minecraft Forge 6.6.0.518 Optifine OptiFine_1.4.6_HD_U_C3 17 mods loaded, 17 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
RedPowerCore [RedPower] ([14] RedPower Core.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
RedPowerBase [RP Base] ([14] RedPower Core.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
RedPowerWiring [RP Wiring] ([15] RedPower Digital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
RedPowerLogic [RP Logic] ([15] RedPower Digital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
RedPowerLighting [RP Lighting] ([15] RedPower Digital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
AS_Ruins [Ruins Spawning System] ([8] Ruins.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
ExtrabiomesXL [ExtrabiomesXL] ([7] Extra Biomes XL.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
Underground Biomes [Underground Biomes] ([6] Underground Biomes.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
BiomesOPlenty [Biomes O' Plenty] ([5] Biomes O Plenty.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
IronChest [Iron Chest] ([4] Iron Chests.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
PaintMod [PaintMod] ([3] PaintGun.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_TooManyItems [mod_TooManyItems] ([2] TooManyItems.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_ReiMinimap [mod_ReiMinimap] ([1] Rei Minimap.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
CustomLAN [Custom LAN Mod] (CustomPortForge.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 6008 (336448 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [iq['Leaferian'/1100601, l='World of the Scarred Moon', x=-86.33, y=246.73, z=3048.97]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'