I just downloaded MC onto my new computer, and I decided to download tekkit also. The program was working properly, and I had no issues to begin with. I then decided to download a texture pack to go with it. The download was successful, and there didn't seem to be a problem. But when I tried to start a game using the new texture pack, I got an error message along the lines of "no allocated space" or something like that. So I tried to switch the texture packs, but the game would only load with the texture pack activated, but would not load past the Mojang screen. The program would then stop and shut down. I tried to delete the texture pack, but that did not work. I loaded the game without tekkit, and it would work just fine, but what's the fun in that? When I tried to clear all mods, downloads, and programs, and redownloaded tekkit, it would still try to load with the texture pack, and would not load past the Mojang screen again. What do you think is the problem, and what should I do?
Just in case someone actually does look at this post, I have discovered that I tried to accidentally download 512x512 version of the texture pack, instead of the recommended 218x218, and it corrupted the run script involved with running Tekkit. No thanks guys, but that's okay.
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Tekkit is not working, and my texture pack is going haywire.