Hey Ya'll,
Judge Here.
I had a small issue pop up this night.
After completing a small build in a MP server, and starting to travel on our railway network, my game suddenly froze and crashed.
Here's the crash report:
---- Minecraft Crash Report ----
// Why did you do that?
Time: 1/20/13 12:02 AM
Description: Unexpected error
java.lang.ArrayIndexOutOfBoundsException: -3
at akj.d(SourceFile:30)
at ConnectedTextures.isNeighbour(ConnectedTextures.java:648)
at ConnectedTextures.getConnectedTextureVertical(ConnectedTextures.java:730)
at ConnectedTextures.getConnectedTexture(ConnectedTextures.java:265)
at ConnectedTextures.getConnectedTexture(ConnectedTextures.java:198)
at ConnectedTextures.getConnectedTexture(ConnectedTextures.java:154)
at bbb.a(RenderBlocks.java:3813)
at bbb.l(RenderBlocks.java:3671)
at bbb.b(RenderBlocks.java:7814)
at baj.a(WorldRenderer.java:282)
at bav.a(RenderGlobal.java:1657)
at ban.a(EntityRenderer.java:1553)
at ban.b(EntityRenderer.java:1121)
at net.minecraft.client.Minecraft.J(SourceFile:605)
at net.minecraft.client.Minecraft.run(SourceFile:534)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at akj.d(SourceFile:30)
at ConnectedTextures.isNeighbour(ConnectedTextures.java:648)
at ConnectedTextures.getConnectedTextureVertical(ConnectedTextures.java:730)
at ConnectedTextures.getConnectedTexture(ConnectedTextures.java:265)
at ConnectedTextures.getConnectedTexture(ConnectedTextures.java:198)
at ConnectedTextures.getConnectedTexture(ConnectedTextures.java:154)
at bbb.a(RenderBlocks.java:3813)
at bbb.l(RenderBlocks.java:3671)
at bbb.b(RenderBlocks.java:7814)
at baj.a(WorldRenderer.java:282)
at bav.a(RenderGlobal.java:1657)
at ban.a(EntityRenderer.java:1553)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ Client VM (mixed mode), Oracle Corporation
Memory: 216079720 bytes (206 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 3832 (214592 bytes; 0 MB) allocated, 1181 (66136 bytes; 0 MB) used
Suspicious classes: TextureHDFX, TextureHDLavaFX, TextureHDWaterFX, ...[com.pclewis.mcpatcher.MCPatcherUtils, Config, ChangeHandler, ...], [com.pclewis.mcpatcher.mod.Colorizer, BiomeHelper, Stub, ...]
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
LWJGL: 2.4.2
OpenGL: Quadro FX 570/PCI/SSE2/3DNOW! GL version 3.3.0, NVIDIA Corporation
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Texture Pack: Misa434.zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: 6245 (349720 bytes; 0 MB) allocated, 1220 (68320 bytes; 0 MB) used
I do run the Xray Mod and Optifine B4 Ultra HD for 1.4.7, with Misas 434 HD texturepack, but thats it. I have no clue what the server is running for mods.
It happens every time I try to play in the server since about 20 minutes ago, at 11:40PM 1/19/13.
I'm not sure what caused it, so I'm seeking all help I can get.
Thanks,
Judge
Judge Here.
I had a small issue pop up this night.
After completing a small build in a MP server, and starting to travel on our railway network, my game suddenly froze and crashed.
Here's the crash report:
I do run the Xray Mod and Optifine B4 Ultra HD for 1.4.7, with Misas 434 HD texturepack, but thats it. I have no clue what the server is running for mods.
It happens every time I try to play in the server since about 20 minutes ago, at 11:40PM 1/19/13.
I'm not sure what caused it, so I'm seeking all help I can get.
Thanks,
Judge