Sorry bit off topic but having bit of panic, was just testing some textures and had rather serious problem appear!
The test world I've been building has had something happen to it.
Its lost things I've built, like complete areas, or small builds I've done scattered around the area i'm working in.
If i quit and save and reload something else has gone, for example i just loaded up and 3 pistons that i have sitting in a group to test have gone, you can see the odd block remaining in the air of some of the builds.
Okay, not good its now crashed twice and it NEVER crashes
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
A full error report has been saved to C:\Users\Simon\AppData\Roaming\.minecraft\crash-reports\crash-2013-01-05_00.33.34-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT c72345cd --------
Full report at:
C:\Users\Simon\AppData\Roaming\.minecraft\crash-reports\crash-2013-01-05_00.33.34-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 05/01/13 00:33
-- System Details --
Details:
Minecraft Version: 1.4.6
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_07, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 2391741368 bytes (2280 MB) / 3038773248 bytes (2898 MB) up to 3038773248 bytes (2898 MB)
JVM Flags: 2 total; -Xms3024m -Xmx3024m
AABB Pool Size: 2972 (166432 bytes; 0 MB) allocated, 2972 (166432 bytes; 0 MB) used
Suspicious classes: IWrUpdater, Config, WrUpdates, ...]
IntCache: cache: 0, tcache: 6, allocated: 3, tallocated: 63
Profiler Position: N/A (disabled)
Vec3 Pool Size: 740 (41440 bytes; 0 MB) allocated, 740 (41440 bytes; 0 MB) used
Player Count: 1 / 8; [iq['syclonesjs'/7877, l='Kab's Texture Pack Showcase', x=14.56, y=64.00, z=217.34]]
Type: Integrated Server (map_client.txt)
Is Modded: Very likely; Jar signature invalidated
java.lang.RuntimeException: Already decorating!!
at zc.a(SourceFile:21)
at yy.a(SourceFile:217)
at ze.a(SourceFile:27)
at abb.a(SourceFile:450)
at im.a(SourceFile:165)
at zz.a(SourceFile:715)
at im.c(SourceFile:104)
at il.<init>(PlayerInstance.java:44)
at ik.getOrCreateChunkWatcher(PlayerManager.java:167)
at ik.a(PlayerManager.java:157)
at ik.a(PlayerManager.java:206)
at gm.a(SourceFile:104)
at gm.c(SourceFile:147)
at gm.a(SourceFile:81)
at bec.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:762)
at net.minecraft.server.MinecraftServer.q(SourceFile:679)
at bdz.q(IntegratedServer.java:159)
at net.minecraft.server.MinecraftServer.run(SourceFile:613)
at fy.run(SourceFile:849)
--- END ERROR REPORT acda1951 ----------
Yeah, I get problems like this all the time. I don't know what to do besides forcing an update and getting a copy of your world, if you have one that is.
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Okay, not good its now crashed twice and it NEVER crashes
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
A full error report has been saved to C:\Users\Simon\AppData\Roaming\.minecraft\crash-reports\crash-2013-01-05_00.33.34-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT c72345cd --------
Full report at:
C:\Users\Simon\AppData\Roaming\.minecraft\crash-reports\crash-2013-01-05_00.33.34-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 05/01/13 00:33
-- System Details --
Details:
Minecraft Version: 1.4.6
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_07, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 2391741368 bytes (2280 MB) / 3038773248 bytes (2898 MB) up to 3038773248 bytes (2898 MB)
JVM Flags: 2 total; -Xms3024m -Xmx3024m
AABB Pool Size: 2972 (166432 bytes; 0 MB) allocated, 2972 (166432 bytes; 0 MB) used
Suspicious classes: IWrUpdater, Config, WrUpdates, ...]
IntCache: cache: 0, tcache: 6, allocated: 3, tallocated: 63
Profiler Position: N/A (disabled)
Vec3 Pool Size: 740 (41440 bytes; 0 MB) allocated, 740 (41440 bytes; 0 MB) used
Player Count: 1 / 8; [iq['syclonesjs'/7877, l='Kab's Texture Pack Showcase', x=14.56, y=64.00, z=217.34]]
Type: Integrated Server (map_client.txt)
Is Modded: Very likely; Jar signature invalidated
java.lang.RuntimeException: Already decorating!!
at zc.a(SourceFile:21)
at yy.a(SourceFile:217)
at ze.a(SourceFile:27)
at abb.a(SourceFile:450)
at im.a(SourceFile:165)
at zz.a(SourceFile:715)
at im.c(SourceFile:104)
at il.(PlayerInstance.java:44)
at ik.getOrCreateChunkWatcher(PlayerManager.java:167)
at ik.a(PlayerManager.java:157)
at ik.a(PlayerManager.java:206)
at gm.a(SourceFile:104)
at gm.c(SourceFile:147)
at gm.a(SourceFile:81)
at bec.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:762)
at net.minecraft.server.MinecraftServer.q(SourceFile:679)
at bdz.q(IntegratedServer.java:159)
at net.minecraft.server.MinecraftServer.run(SourceFile:613)
at fy.run(SourceFile:849)
--- END ERROR REPORT acda1951 ----------
As far as I know that's a generating error it was common back in 1.2.5 time but now is typically only seen when mods conflict or a map gets corrupted. Best bet IMO is to clean install and in the future use like the curse client to save your maps easy. So you have backup.
Cheers guys, well it seems something corrupted with 1.4.6, new version d/l and mods are running again no crash yet but will test more and blocks aren't vanishing.
First crash, i'm sure their will be more. Back up saves files now set up and synced to another drive
This part of the error log stood out for me and tells me it is likely the mods you're running. You mentioned Tekkit support on your pack, so I don't know if you're using the mod, but I'm pretty sure you're still using the shaders mod and Optifine, which both alter the .jar, so it is most likely something to do with that.
If it crashes again, try reinstalling Optifine and the Shaders. It probably won't help much, but as much as I try to act otherwise, I have no clue when it comes to mods, technical error logs and crashes.
Oh, Along with the mod you sent me, I also got your test world. So I can give you a copy of mine, unless the stuff you are talking about is stuff you did afterwards.
Well i've updated to the latest optifine A3 and a fresh 1.4.6 update so far all is good, and the bits that started vanishing i can rebuild very quickly. It was more alarming that it looked like it was vanishing before my eyes when the screen re rendered and updated.
Thanks all for the help, i'll keep an eye on it.
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The test world I've been building has had something happen to it.
Its lost things I've built, like complete areas, or small builds I've done scattered around the area i'm working in.
If i quit and save and reload something else has gone, for example i just loaded up and 3 pistons that i have sitting in a group to test have gone, you can see the odd block remaining in the air of some of the builds.
Its so strange.
Help!
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
A full error report has been saved to C:\Users\Simon\AppData\Roaming\.minecraft\crash-reports\crash-2013-01-05_00.33.34-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT c72345cd --------
Full report at:
C:\Users\Simon\AppData\Roaming\.minecraft\crash-reports\crash-2013-01-05_00.33.34-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 05/01/13 00:33
-- System Details --
Details:
Minecraft Version: 1.4.6
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_07, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 2391741368 bytes (2280 MB) / 3038773248 bytes (2898 MB) up to 3038773248 bytes (2898 MB)
JVM Flags: 2 total; -Xms3024m -Xmx3024m
AABB Pool Size: 2972 (166432 bytes; 0 MB) allocated, 2972 (166432 bytes; 0 MB) used
Suspicious classes: IWrUpdater, Config, WrUpdates, ...]
IntCache: cache: 0, tcache: 6, allocated: 3, tallocated: 63
Profiler Position: N/A (disabled)
Vec3 Pool Size: 740 (41440 bytes; 0 MB) allocated, 740 (41440 bytes; 0 MB) used
Player Count: 1 / 8; [iq['syclonesjs'/7877, l='Kab's Texture Pack Showcase', x=14.56, y=64.00, z=217.34]]
Type: Integrated Server (map_client.txt)
Is Modded: Very likely; Jar signature invalidated
java.lang.RuntimeException: Already decorating!!
at zc.a(SourceFile:21)
at yy.a(SourceFile:217)
at ze.a(SourceFile:27)
at abb.a(SourceFile:450)
at im.a(SourceFile:165)
at zz.a(SourceFile:715)
at im.c(SourceFile:104)
at il.<init>(PlayerInstance.java:44)
at ik.getOrCreateChunkWatcher(PlayerManager.java:167)
at ik.a(PlayerManager.java:157)
at ik.a(PlayerManager.java:206)
at gm.a(SourceFile:104)
at gm.c(SourceFile:147)
at gm.a(SourceFile:81)
at bec.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:762)
at net.minecraft.server.MinecraftServer.q(SourceFile:679)
at bdz.q(IntegratedServer.java:159)
at net.minecraft.server.MinecraftServer.run(SourceFile:613)
at fy.run(SourceFile:849)
--- END ERROR REPORT acda1951 ----------
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Retired StaffAs far as I know that's a generating error it was common back in 1.2.5 time but now is typically only seen when mods conflict or a map gets corrupted. Best bet IMO is to clean install and in the future use like the curse client to save your maps easy. So you have backup.
First crash, i'm sure their will be more. Back up saves files now set up and synced to another drive
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Retired StaffThis part of the error log stood out for me and tells me it is likely the mods you're running. You mentioned Tekkit support on your pack, so I don't know if you're using the mod, but I'm pretty sure you're still using the shaders mod and Optifine, which both alter the .jar, so it is most likely something to do with that.
If it crashes again, try reinstalling Optifine and the Shaders. It probably won't help much, but as much as I try to act otherwise, I have no clue when it comes to mods, technical error logs and crashes.
Oh, Along with the mod you sent me, I also got your test world. So I can give you a copy of mine, unless the stuff you are talking about is stuff you did afterwards.
"And with that, POW! I'm gone." ---Lord Crump
Thanks all for the help, i'll keep an eye on it.