Hi, Minecrafters.
I'm just chilling and playing Minecraft, when suddenly, I was going to open a singleplayer world.
And then it goes Building terrain for a while, and it crashed.
I had no problem before i installed the 2 mods, Harder Peaceful (Wuppy's mod) and Biomes O' Plenty.
So I think the problem comes from one of these two mods, or maybe they are conflicting.
Here's the Crash Log:
---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.
Time: 12/23/12 12:38 PM
Description: Exception in server tick loop
java.lang.NoClassDefFoundError: net/minecraftforge/event/Event
at gm.a(SourceFile:226)
at bec.b(SourceFile:67)
at net.minecraft.server.MinecraftServer.r(SourceFile:762)
at net.minecraft.server.MinecraftServer.q(SourceFile:679)
at bdz.q(IntegratedServer.java:159)
at net.minecraft.server.MinecraftServer.run(SourceFile:613)
at fy.run(SourceFile:849)
Caused by: java.lang.ClassNotFoundException: net.minecraftforge.event.Event
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 7 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.6
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 49726000 bytes (47 MB) / 163778560 bytes (156 MB) up to 259522560 bytes (247 MB)
JVM Flags: 0 total;
AABB Pool Size: 744 (41664 bytes; 0 MB) allocated, 695 (38920 bytes; 0 MB) used
Suspicious classes: IWrUpdater, Config, WrUpdates, ...[reifnsk.minimap.ReiMinimap, WaypointEntity, MinimapException, ...]
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
ModLoader: Mods loaded: 4
ModLoader 1.4.6
mod_TooManyItems 1.4.6 2012-12-17
mod_ReiMinimap v3.2_05 [1.4.6]
mod_BiomesOPlenty Biomes O' Plenty for MC 1.4.6
Profiler Position: N/A (disabled)
Vec3 Pool Size: 100 (5600 bytes; 0 MB) allocated, 99 (5544 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Very likely; Jar signature invalidated
Mods I have:
-Modloader
-Optifine
-TMI
-Rei's Minimap
-What's my Light Level?
-Harder Peaceful (Wuppy's Mod)
-Biomes O' Plenty
Please reply as soon as you guys can, i will be very appreciated.
One of your mods requires forge, and you don't have forge installed.
You can't use forge and modloader together. Tho, forge will work for most modloader mods. It doesn't work the other way around. Modloader is missing most of the forge features, while forge incorporates most of the same features as modloader, plus tons more.
One of your mods requires forge, and you don't have forge installed.
You can't use forge and modloader together. Tho, forge will work for most modloader mods. It doesn't work the other way around. Modloader is missing most of the forge features, while forge incorporates most of the same features as modloader, plus tons more.
Man, Kudos to you! I can finally play minecraft again! :DDDDDDD
Thanks very much, May Notch bless your merit
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I'm just chilling and playing Minecraft, when suddenly, I was going to open a singleplayer world.
And then it goes Building terrain for a while, and it crashed.
I had no problem before i installed the 2 mods, Harder Peaceful (Wuppy's mod) and Biomes O' Plenty.
So I think the problem comes from one of these two mods, or maybe they are conflicting.
Here's the Crash Log:
---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.
Time: 12/23/12 12:38 PM
Description: Exception in server tick loop
java.lang.NoClassDefFoundError: net/minecraftforge/event/Event
at gm.a(SourceFile:226)
at bec.b(SourceFile:67)
at net.minecraft.server.MinecraftServer.r(SourceFile:762)
at net.minecraft.server.MinecraftServer.q(SourceFile:679)
at bdz.q(IntegratedServer.java:159)
at net.minecraft.server.MinecraftServer.run(SourceFile:613)
at fy.run(SourceFile:849)
Caused by: java.lang.ClassNotFoundException: net.minecraftforge.event.Event
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 7 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.6
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 49726000 bytes (47 MB) / 163778560 bytes (156 MB) up to 259522560 bytes (247 MB)
JVM Flags: 0 total;
AABB Pool Size: 744 (41664 bytes; 0 MB) allocated, 695 (38920 bytes; 0 MB) used
Suspicious classes: IWrUpdater, Config, WrUpdates, ...[reifnsk.minimap.ReiMinimap, WaypointEntity, MinimapException, ...]
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
ModLoader: Mods loaded: 4
ModLoader 1.4.6
mod_TooManyItems 1.4.6 2012-12-17
mod_ReiMinimap v3.2_05 [1.4.6]
mod_BiomesOPlenty Biomes O' Plenty for MC 1.4.6
Profiler Position: N/A (disabled)
Vec3 Pool Size: 100 (5600 bytes; 0 MB) allocated, 99 (5544 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Very likely; Jar signature invalidated
Mods I have:
-Modloader
-Optifine
-TMI
-Rei's Minimap
-What's my Light Level?
-Harder Peaceful (Wuppy's Mod)
-Biomes O' Plenty
Please reply as soon as you guys can, i will be very appreciated.
Love, Oou_daBassGuy
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Retired StaffYou can't use forge and modloader together. Tho, forge will work for most modloader mods. It doesn't work the other way around. Modloader is missing most of the forge features, while forge incorporates most of the same features as modloader, plus tons more.
Man, Kudos to you! I can finally play minecraft again! :DDDDDDD
Thanks very much, May Notch bless your merit