Hey guy's (and girls) you probably already know about the irritating torch bug where the flame fickers and darts across the screen but when I go to Multiplayer the game crashes and the only MOD's I'm running are Too Many Items and Optifine my texture pack is Faithful 32x32 is there a way i can fix this.
Idea
I was thinking that maybe coffe could be added into the game where a brown plant grown grows on the floor of the swamp biome and when harvested you get coffee beans which can be put in to a mug made from 3 Iron ingots (Crafting Recipe. Top Middle, Middle Left, Bottom Middle) then place the beans above the mug to get a "mug of coffee"which restores 2 hunger bars and gives you speed for 1:30.
java.lang.InstantiationError: atq
at atp.d(SourceFile:399)
at atp.a(SourceFile:348)
at aug.a(SourceFile:276)
at ato.a(SourceFile:273)
at bac.b(SourceFile:774)
at net.minecraft.client.Minecraft.J(SourceFile:604)
at net.minecraft.client.Minecraft.run(SourceFile:534)
at java.lang.Thread.run(Thread.java:680)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at atp.d(SourceFile:399)
at atp.a(SourceFile:348)
at aug.a(SourceFile:276)
at ato.a(SourceFile:273)
-- Screen render details --
Details:
Screen name: ato
Mouse location: Scaled: (318, 154). Absolute: (955, 486)
Screen size: Scaled: (622, 317). Absolute: (1864, 951). Scale factor of 3
Stacktrace:
at bac.b(SourceFile:774)
at net.minecraft.client.Minecraft.J(SourceFile:604)
at net.minecraft.client.Minecraft.run(SourceFile:534)
at java.lang.Thread.run(Thread.java:680)
-- System Details --
Details:
Minecraft Version: 1.4.4
Operating System: Mac OS X (x86_64) version 10.8.2
Java Version: 1.6.0_37, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 276173104 bytes (263 MB) / 581435392 bytes (554 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 1422 (79632 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: _tmi_MgButtonHandler, _tmi_MgItemHandler, _tmi_MgFocusHandler, ...]
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 6770M OpenGL Engine GL version 2.1 ATI-1.0.29, ATI Technologies Inc.
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Idea
I was thinking that maybe coffe could be added into the game where a brown plant grown grows on the floor of the swamp biome and when harvested you get coffee beans which can be put in to a mug made from 3 Iron ingots (Crafting Recipe. Top Middle, Middle Left, Bottom Middle) then place the beans above the mug to get a "mug of coffee"which restores 2 hunger bars and gives you speed for 1:30.
Here's the crash report when I open multiplayer.
---- Minecraft Crash Report ----
// My bad.
Time: 11/15/12 7:46 PM
Description: Rendering screen
java.lang.InstantiationError: atq
at atp.d(SourceFile:399)
at atp.a(SourceFile:348)
at aug.a(SourceFile:276)
at ato.a(SourceFile:273)
at bac.b(SourceFile:774)
at net.minecraft.client.Minecraft.J(SourceFile:604)
at net.minecraft.client.Minecraft.run(SourceFile:534)
at java.lang.Thread.run(Thread.java:680)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at atp.d(SourceFile:399)
at atp.a(SourceFile:348)
at aug.a(SourceFile:276)
at ato.a(SourceFile:273)
-- Screen render details --
Details:
Screen name: ato
Mouse location: Scaled: (318, 154). Absolute: (955, 486)
Screen size: Scaled: (622, 317). Absolute: (1864, 951). Scale factor of 3
Stacktrace:
at bac.b(SourceFile:774)
at net.minecraft.client.Minecraft.J(SourceFile:604)
at net.minecraft.client.Minecraft.run(SourceFile:534)
at java.lang.Thread.run(Thread.java:680)
-- System Details --
Details:
Minecraft Version: 1.4.4
Operating System: Mac OS X (x86_64) version 10.8.2
Java Version: 1.6.0_37, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 276173104 bytes (263 MB) / 581435392 bytes (554 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 1422 (79632 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: _tmi_MgButtonHandler, _tmi_MgItemHandler, _tmi_MgFocusHandler, ...]
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 6770M OpenGL Engine GL version 2.1 ATI-1.0.29, ATI Technologies Inc.
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Blue goes in Support, I think.
Brown goes in suggestions, but with more detail and spellcheck.
Yeah thanks that didn't help with the multiplayer server problem