Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 662a0cd7 --------
Generated 22/11/12 17:16
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_09, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: AMD M880G with ATI Mobility Radeon HD 4250 version 3.3.10179 Compatibility Profile Context, ATI Technologies Inc.
java.lang.IndexOutOfBoundsException: bitIndex < 0: -1
at java.util.BitSet.clear(Unknown Source)
at cpw.mods.fml.client.SpriteHelper.getFreeSlot(SpriteHelper.java:130)
at cpw.mods.fml.client.SpriteHelper.getUniqueSpriteIndex(SpriteHelper.java:106)
at ModLoader.addOverride(ModLoader.java:154)
at mod_MineColony.load(mod_MineColony.java:696)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:351)
at cpw.mods.fml.common.Loader.modInit(Loader.java:263)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:604)
at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:203)
at net.minecraft.client.Minecraft.a(Minecraft.java:426)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT e2d25785 ----------
It's pretty obvious, I don't need to ask a question, you'll know what it is.
The mods you are using are using to many sprite IDs for version 1.2.5.
You'll need to eliminate a mod to get it working. And it'll need to be one that uses sprites.
It may be caused by conflicts between forge, modloadermp, and modloader, my memory on 1.2.5 is starting to waver a bit, but:
In 1.2.5 ModloaderMP was never needed with forge unless a mod was coded poorly and specifically called modloaderMP by name. All the functions were built into forge, if a mod only called the function it worked with out MP. Having both forge and MP caused problems with certain mods, while other did ok with both installed. By the end of 1.2.5 modloader itself was no longer needed either as those function were built into forge as well. Build 152 of forge (the one you are using) has got to be right around when the modloader functions were built in, tho i don't remember exactly what version anymore.
Optifine OptiFine_1.2.5_HD_S_C6
Minecraft Forge 3.3.8.152
FML v2.2.78.153
Forge Mod Loader version 2.2.78.153 for Minecraft 1.2.5
mod_CodeChickenCore : Initialized (minecraft.jar)
mod_PCcore : Initialized (PowerCraft_v3-4-9_mc1-2-5.zip)
mod_Flatlands : Initialized (minecraft.jar)
mod_GardenCraft : Initialized (minecraft.jar)
mod_MinecraftForge : Initialized (minecraft.jar)
mod_ModLoaderMp : Initialized (minecraft.jar)
mod_NotEnoughItems : Initialized (minecraft.jar)
mod_JammyFurniture : Initialized (1.2.5_Jammy_Furniture_Mod_Client_V3.6.zip)
mod_BuildCraftCore : Initialized (buildcraft-client-A-core-3.1.5.zip)
mod_BuildCraftBuilders : Initialized (buildcraft-client-B-builders-3.1.5.zip)
mod_BuildCraftEnergy : Initialized (buildcraft-client-B-energy-3.1.5.zip)
mod_BuildCraftFactory : Initialized (buildcraft-client-B-factory-3.1.5.zip)
mod_BuildCraftTransport : Initialized (buildcraft-client-B-transport-3.1.5.zip)
mod_BuildCraftSilicon : Initialized (buildcraft-client-C-silicon-3.1.5.zip)
mod_ClayMan : Initialized (ClaySoldiersMod_v71.zip)
mod_ComputerCraft : Initialized (ComputerCraft1.41.zip)
mod_CCTurtle : Initialized (ComputerCraft1.41.zip)
mod_DoggyTalents : Initialized (DoggyTalents223 (1).zip)
mod_ExplosivesPlus : Initialized (Explosives+v3.3.jar)
mod_IC2 : Initialized (industrialcraft-2-client_1.103 (1).jar)
mod_MineColony : Pre-initialized (MineColony rc20.zip)
mod_PCdeco : Pre-initialized (PowerCraft_v3-4-9_mc1-2-5.zip)
mod_PClogic : Pre-initialized (PowerCraft_v3-4-9_mc1-2-5.zip)
mod_PCmachines : Pre-initialized (PowerCraft_v3-4-9_mc1-2-5.zip)
mod_PCmobile : Pre-initialized (PowerCraft_v3-4-9_mc1-2-5.zip)
mod_PCtransport : Pre-initialized (PowerCraft_v3-4-9_mc1-2-5.zip)
mod_Railcraft : Pre-initialized (Railcraft_Client_5.4.7b.zip)
mod_RedPowerControl : Pre-initialized (RedPowerControl-2.0pr5b2.zip)
mod_RedPowerCore : Pre-initialized (RedPowerCore-2.0pr5b2.zip)
mod_RedPowerLighting : Pre-initialized (RedPowerLighting-2.0pr5b2.zip)
mod_RedPowerLogic : Pre-initialized (RedPowerLogic-2.0pr5b2.zip)
mod_RedPowerWiring : Pre-initialized (RedPowerWiring-2.0pr5b2.zip)
mod_RedPowerWorld : Pre-initialized (RedPowerWorld-2.0pr5b2.zip)
mod_WirelessRedstone : Pre-initialized (WirelessRedstone.zip)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 662a0cd7 --------
Generated 22/11/12 17:16
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_09, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: AMD M880G with ATI Mobility Radeon HD 4250 version 3.3.10179 Compatibility Profile Context, ATI Technologies Inc.
java.lang.IndexOutOfBoundsException: bitIndex < 0: -1
at java.util.BitSet.clear(Unknown Source)
at cpw.mods.fml.client.SpriteHelper.getFreeSlot(SpriteHelper.java:130)
at cpw.mods.fml.client.SpriteHelper.getUniqueSpriteIndex(SpriteHelper.java:106)
at ModLoader.addOverride(ModLoader.java:154)
at mod_MineColony.load(mod_MineColony.java:696)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:351)
at cpw.mods.fml.common.Loader.modInit(Loader.java:263)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:604)
at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:203)
at net.minecraft.client.Minecraft.a(Minecraft.java:426)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT e2d25785 ----------
It's pretty obvious, I don't need to ask a question, you'll know what it is.
-
View User Profile
-
View Posts
-
Send Message
Retired StaffYou'll need to eliminate a mod to get it working. And it'll need to be one that uses sprites.
It may be caused by conflicts between forge, modloadermp, and modloader, my memory on 1.2.5 is starting to waver a bit, but:
In 1.2.5 ModloaderMP was never needed with forge unless a mod was coded poorly and specifically called modloaderMP by name. All the functions were built into forge, if a mod only called the function it worked with out MP. Having both forge and MP caused problems with certain mods, while other did ok with both installed. By the end of 1.2.5 modloader itself was no longer needed either as those function were built into forge as well. Build 152 of forge (the one you are using) has got to be right around when the modloader functions were built in, tho i don't remember exactly what version anymore.