We're sorry, but it seems there was an error while trying to render aspects of the game.
To solve this error, it is recommended that you update your graphics drivers.
If you are unsure of how to fix your drivers, please click 'Fix the problem' for more information.
----------------------------------------------------------------------------------------------------------------------
Uhoh, it looks like the game has crashed! Sorry for the inconvenience
Using magic and love, we've managed to gather some details about the crash and we will investigate this as soon as we can.
You can see the full report below.
----------------------------------------------------------------------------------------------------------------------
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
Time: 3/13/14 8:30 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at azl.ad(SourceFile:325)
at azl.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at azl.ad(SourceFile:325)
-- Initialization --
Details:
Stacktrace:
at azl.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.5
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 5119040 bytes (4 MB) / 26808320 bytes (25 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.5
LWJGL: 2.9.1
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
----------------------------------------------------------------------------------------------------------------------------------------
I already updated my drivers, which were outdated, but it didn't help and i have no idea what to do.
Also : Here is my DxDiag - https://gist.github.com/anonymous/755ef6a34e282a759264
Lack of Updated Graphic Drivers
We're sorry, but it seems there was an error while trying to render aspects of the game.
To solve this error, it is recommended that you update your graphics drivers.
If you are unsure of how to fix your drivers, please click 'Fix the problem' for more information.
----------------------------------------------------------------------------------------------------------------------
Uhoh, it looks like the game has crashed! Sorry for the inconvenience
Using magic and love, we've managed to gather some details about the crash and we will investigate this as soon as we can.
You can see the full report below.
----------------------------------------------------------------------------------------------------------------------
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
Time: 3/13/14 8:30 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at azl.ad(SourceFile:325)
at azl.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at azl.ad(SourceFile:325)
-- Initialization --
Details:
Stacktrace:
at azl.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.5
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 5119040 bytes (4 MB) / 26808320 bytes (25 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.5
LWJGL: 2.9.1
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
----------------------------------------------------------------------------------------------------------------------------------------
I already updated my drivers, which were outdated, but it didn't help and i have no idea what to do.
Also : Here is my DxDiag - https://gist.github.com/anonymous/755ef6a34e282a759264
PLEASE HELP!!!
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Moderatortry this one (catalyst software suite) http://support.amd.c...=Windows 8 - 64