java.lang.OutOfMemoryError: Java heap space
at brh.a(SourceFile:289)
at brh.a(SourceFile:279)
at brh.a(SourceFile:209)
at bqt.a(SourceFile:48)
at bre.a(SourceFile:72)
at bre.a(SourceFile:40)
at baq.<init>(SourceFile:58)
at azl.ad(SourceFile:370)
at azl.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at brh.a(SourceFile:289)
at brh.a(SourceFile:279)
at brh.a(SourceFile:209)
at bqt.a(SourceFile:48)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/font/ascii.png
Texture object class: bqt
Stacktrace:
at bre.a(SourceFile:72)
at bre.a(SourceFile:40)
at baq.<init>(SourceFile:58)
at azl.ad(SourceFile:370)
-- Initialization --
Details:
Stacktrace:
at azl.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.5
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 24745352 bytes (23 MB) / 52756480 bytes (50 MB) up to 52756480 bytes (50 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512m -Xmx52m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.5
LWJGL: 2.9.1
OpenGL: GeForce 9500 GT/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
This is still there, why is it still there? Please remove this particular argument. It's conflicting with the one before it. The "m" in 512m has to be capital letter.
This is still there, why is it still there? Please remove this particular argument. It's conflicting with the one before it. The "m" in 512m has to be capital letter.
The same has happened again! but this time, I made it -Xmx512M
---- Minecraft Crash Report ----
// Who set us up the TNT?
java.lang.OutOfMemoryError: Java heap space
at brh.a(SourceFile:289)
at brh.a(SourceFile:279)
at brh.a(SourceFile:209)
at bqt.a(SourceFile:48)
at bre.a(SourceFile:72)
at bre.a(SourceFile:40)
at baq.<init>(SourceFile:58)
at azl.ad(SourceFile:370)
at azl.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at brh.a(SourceFile:289)
at brh.a(SourceFile:279)
at brh.a(SourceFile:209)
at bqt.a(SourceFile:48)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/font/ascii.png
Texture object class: bqt
Stacktrace:
at bre.a(SourceFile:72)
at bre.a(SourceFile:40)
at baq.<init>(SourceFile:58)
at azl.ad(SourceFile:370)
-- Initialization --
Details:
Stacktrace:
at azl.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.5
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 24753984 bytes (23 MB) / 52756480 bytes (50 MB) up to 52756480 bytes (50 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -Xmx52m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.5
LWJGL: 2.9.1
OpenGL: GeForce 9500 GT/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
There is still a conflicting argument in your parameters. Please make sure to remove those, you may have a global parameter set somewhere, please go through these steps to confirm.
Press the Windows key and the Pause/Break key one after another. (Or click on Start, then right click on Computer and select 'Properties")
Click on "Advanced system settings"
Click on "Environment Variables"
Delete the _JAVA_OPTIONS entry if it exists.
Please also remove the Java runtime environment settings in the Java control panel
Help! This time my Minecraft can't run a java virtual machine! what should i do next?
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Retired StaffBefore: http://www.minecraftforum.net/topic/2461822-175-minecraft-crash-report-minecraft-closes-after-mojang-screen-help/#entry29549896
Then I set it to 512 in my java but I tried everything
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Retired StaffNot
It is case sensitive. I suggest not messing with the global runtime parameters, change only the arguments in the profile editor.
Please also just stick to your old thread.
I did what you told me to do. but I have a crash report:
Crash Report:
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 3/11/14 1:46 PM
Description: Registering texture
java.lang.OutOfMemoryError: Java heap space
at brh.a(SourceFile:289)
at brh.a(SourceFile:279)
at brh.a(SourceFile:209)
at bqt.a(SourceFile:48)
at bre.a(SourceFile:72)
at bre.a(SourceFile:40)
at baq.<init>(SourceFile:58)
at azl.ad(SourceFile:370)
at azl.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at brh.a(SourceFile:289)
at brh.a(SourceFile:279)
at brh.a(SourceFile:209)
at bqt.a(SourceFile:48)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/font/ascii.png
Texture object class: bqt
Stacktrace:
at bre.a(SourceFile:72)
at bre.a(SourceFile:40)
at baq.<init>(SourceFile:58)
at azl.ad(SourceFile:370)
-- Initialization --
Details:
Stacktrace:
at azl.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.5
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 24745352 bytes (23 MB) / 52756480 bytes (50 MB) up to 52756480 bytes (50 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512m -Xmx52m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.5
LWJGL: 2.9.1
OpenGL: GeForce 9500 GT/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
what should I do?!
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Retired StaffThis is still there, why is it still there? Please remove this particular argument. It's conflicting with the one before it. The "m" in 512m has to be capital letter.
The same has happened again! but this time, I made it -Xmx512M
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 3/11/14 8:00 PM
Description: Registering texture
java.lang.OutOfMemoryError: Java heap space
at brh.a(SourceFile:289)
at brh.a(SourceFile:279)
at brh.a(SourceFile:209)
at bqt.a(SourceFile:48)
at bre.a(SourceFile:72)
at bre.a(SourceFile:40)
at baq.<init>(SourceFile:58)
at azl.ad(SourceFile:370)
at azl.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at brh.a(SourceFile:289)
at brh.a(SourceFile:279)
at brh.a(SourceFile:209)
at bqt.a(SourceFile:48)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/font/ascii.png
Texture object class: bqt
Stacktrace:
at bre.a(SourceFile:72)
at bre.a(SourceFile:40)
at baq.<init>(SourceFile:58)
at azl.ad(SourceFile:370)
-- Initialization --
Details:
Stacktrace:
at azl.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.5
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 24753984 bytes (23 MB) / 52756480 bytes (50 MB) up to 52756480 bytes (50 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -Xmx52m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.5
LWJGL: 2.9.1
OpenGL: GeForce 9500 GT/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Will this ever end?
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Retired StaffThere is still a conflicting argument in your parameters. Please make sure to remove those, you may have a global parameter set somewhere, please go through these steps to confirm.
Please also remove the Java runtime environment settings in the Java control panel
How do I remove the JRE Settings in the java control panel?
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Retired Staff