I'm working on combining all three EscapeCraft maps into a single world, and I've encountered a problem. I was able to use McEdit to cut/paste the worlds together, but when I go in-game and try to TP in creative mode to the area I pasted EscapeCraft 1 (100000, 100000) the game crashes. I get the same behavior when I use Minecraft Editor. (Save here)After running the TP command the save file is hosed; every time you load it crashes immediately. Any ideas on how to construct this merged world without crashing the game?Escapecraft 1 is approximately at 100000, 128, 100000, and EC2 is at 200000, 128, 200000. You spawn at EC3. The maps are so spaced out in hopes of keeping the Nether sections from interacting. This crash occurs even if I do the TP in the unaltered EscapeCraft 3 world, taken from this post.
---- Minecraft Crash Report ----// Hey, that tickles! Hehehe![/font][/size][size=large][font=times new roman,times,serif]Time: 3/9/14 4:04 PMDescription: Ticking memory connection[/font][/size][size=large][font=times new roman,times,serif]java.lang.IllegalArgumentException: n must be positiveat java.util.Random.nextInt(Unknown Source)at agx.a(SourceFile:183)at agx.a(SourceFile:27)at agr.a(SourceFile:364)at ahg.a(SourceFile:42)at apw.a(SourceFile:432)at mr.a(SourceFile:165)at aou.a(SourceFile:781)at mr.c(SourceFile:100)at mq.(SourceFile:34)at mp.a(SourceFile:220)at mp.a(SourceFile:257)at lm.a(SourceFile:155)at lm.c(SourceFile:206)at lm.a(SourceFile:100)at nm.c(SourceFile:87)at nm.a(SourceFile:52)at eg.a(SourceFile:168)at nb.c(SourceFile:134)at net.minecraft.server.MinecraftServer.v(SourceFile:530)at net.minecraft.server.MinecraftServer.u(SourceFile:443)at btq.u(SourceFile:117)at net.minecraft.server.MinecraftServer.run(SourceFile:359)at lh.run(SourceFile:618)[/font][/size][size=large][font=times new roman,times,serif]A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------[/font][/size][size=large][font=times new roman,times,serif]-- Head --Stacktrace:at java.util.Random.nextInt(Unknown Source)at agx.a(SourceFile:183)at agx.a(SourceFile:27)at agr.a(SourceFile:364)at ahg.a(SourceFile:42)at apw.a(SourceFile:432)at mr.a(SourceFile:165)at aou.a(SourceFile:781)at mr.c(SourceFile:100)at mq.(SourceFile:34)at mp.a(SourceFile:220)at mp.a(SourceFile:257)at lm.a(SourceFile:155)at lm.c(SourceFile:206)at lm.a(SourceFile:100)at nm.c(SourceFile:87)at nm.a(SourceFile:52)at eg.a(SourceFile:168)[/font][/size][size=large][font=times new roman,times,serif]-- Ticking connection --Details:Connection: [email protected]:at nb.c(SourceFile:134)at net.minecraft.server.MinecraftServer.v(SourceFile:530)at net.minecraft.server.MinecraftServer.u(SourceFile:443)at btq.u(SourceFile:117)at net.minecraft.server.MinecraftServer.run(SourceFile:359)at lh.run(SourceFile:618)[/font][/size][size=large][font=times new roman,times,serif]-- System Details --Details:Minecraft Version: 1.7.5Operating System: Windows 8 (amd64) version 6.2Java Version: 1.7.0_45, Oracle CorporationJava VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle CorporationMemory: 236393608 bytes (225 MB) / 490733568 bytes (468 MB) up to 954728448 bytes (910 MB)JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1GAABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) usedIntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95Profiler Position: N/A (disabled)Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) usedPlayer Count: 1 / 8; [mv['Techrocket9'/109, l='Escapecraft Merged', x=100000.50, y=94.50, z=100000.50]]Type: Integrated Server (map_client.txt)Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
This crash occurs even if I do the TP in the unaltered EscapeCraft 3 world, taken from this post.