So I'm running unmodded Minecraft 1.7.4, and the game instantly crashes if I try to interact with blocks at certain coordinates. I've placed a chest, and if I try to open or break it, the game crashes. At another nearby spot (like four or five blocks away), the game crashes if I try to break a natural stone block. I've never run into this problem before, and I've explored and built quite a bit on the same world save without incident (other chests work normally).
Here's the crash report MC made for me, if that helps:
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 23.02.14 16:30
Description: Exception while updating neighbours
java.lang.ClassCastException: anx cannot be cast to ann
at aio.a(SourceFile:200)
at afs.e(SourceFile:480)
at afs.d(SourceFile:462)
at afs.c(SourceFile:428)
at afs.d(SourceFile:337)
at zy.a(SourceFile:68)
at abu.a(SourceFile:107)
at mq.a(SourceFile:253)
at na.a(SourceFile:365)
at jf.a(SourceFile:60)
at jf.a(SourceFile:9)
at ef.a(SourceFile:164)
at mv.c(SourceFile:134)
at net.minecraft.server.MinecraftServer.u(SourceFile:528)
at net.minecraft.server.MinecraftServer.t(SourceFile:440)
at btk.t(SourceFile:117)
at net.minecraft.server.MinecraftServer.run(SourceFile:357)
at lb.run(SourceFile:616)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at aio.a(SourceFile:200)
-- Block being updated --
Details:
Source block type: ID #0 (tile.air // ahr)
Block type: ID #54 (tile.chest // aio)
Block data value: 4 / 0x4 / 0b0100
Block location: World: (115,98,-46), Chunk: (at 3,6,2 in 7,-3; contains blocks 112,0,-48 to 127,255,-33), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Stacktrace:
at afs.e(SourceFile:480)
at afs.d(SourceFile:462)
at afs.c(SourceFile:428)
at afs.d(SourceFile:337)
at zy.a(SourceFile:68)
at abu.a(SourceFile:107)
at mq.a(SourceFile:253)
at na.a(SourceFile:365)
at jf.a(SourceFile:60)
at jf.a(SourceFile:9)
at ef.a(SourceFile:164)
-- Ticking connection --
Details:
Connection: [email protected]
Stacktrace:
at mv.c(SourceFile:134)
at net.minecraft.server.MinecraftServer.u(SourceFile:528)
at net.minecraft.server.MinecraftServer.t(SourceFile:440)
at btk.t(SourceFile:117)
at net.minecraft.server.MinecraftServer.run(SourceFile:357)
at lb.run(SourceFile:616)
-- System Details --
Details:
Minecraft Version: 1.7.4
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ Client VM (mixed mode, sharing), Oracle Corporation
Memory: 60857248 bytes (58 MB) / 214384640 bytes (204 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 2527 (141512 bytes; 0 MB) allocated, 2080 (116480 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
Profiler Position: N/A (disabled)
Vec3 Pool Size: 357 (19992 bytes; 0 MB) allocated, 314 (17584 bytes; 0 MB) used
Player Count: 1 / 8; [mp['Staonopao'/177, l='Fjell, klipper og hav', x=116,30, y=97,00, z=-44,59]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
Here's the crash report MC made for me, if that helps:
// Who set us up the TNT?
Time: 23.02.14 16:30
Description: Exception while updating neighbours
java.lang.ClassCastException: anx cannot be cast to ann
at aio.a(SourceFile:200)
at afs.e(SourceFile:480)
at afs.d(SourceFile:462)
at afs.c(SourceFile:428)
at afs.d(SourceFile:337)
at zy.a(SourceFile:68)
at abu.a(SourceFile:107)
at mq.a(SourceFile:253)
at na.a(SourceFile:365)
at jf.a(SourceFile:60)
at jf.a(SourceFile:9)
at ef.a(SourceFile:164)
at mv.c(SourceFile:134)
at net.minecraft.server.MinecraftServer.u(SourceFile:528)
at net.minecraft.server.MinecraftServer.t(SourceFile:440)
at btk.t(SourceFile:117)
at net.minecraft.server.MinecraftServer.run(SourceFile:357)
at lb.run(SourceFile:616)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at aio.a(SourceFile:200)
-- Block being updated --
Details:
Source block type: ID #0 (tile.air // ahr)
Block type: ID #54 (tile.chest // aio)
Block data value: 4 / 0x4 / 0b0100
Block location: World: (115,98,-46), Chunk: (at 3,6,2 in 7,-3; contains blocks 112,0,-48 to 127,255,-33), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Stacktrace:
at afs.e(SourceFile:480)
at afs.d(SourceFile:462)
at afs.c(SourceFile:428)
at afs.d(SourceFile:337)
at zy.a(SourceFile:68)
at abu.a(SourceFile:107)
at mq.a(SourceFile:253)
at na.a(SourceFile:365)
at jf.a(SourceFile:60)
at jf.a(SourceFile:9)
at ef.a(SourceFile:164)
-- Ticking connection --
Details:
Connection: [email protected]
Stacktrace:
at mv.c(SourceFile:134)
at net.minecraft.server.MinecraftServer.u(SourceFile:528)
at net.minecraft.server.MinecraftServer.t(SourceFile:440)
at btk.t(SourceFile:117)
at net.minecraft.server.MinecraftServer.run(SourceFile:357)
at lb.run(SourceFile:616)
-- System Details --
Details:
Minecraft Version: 1.7.4
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ Client VM (mixed mode, sharing), Oracle Corporation
Memory: 60857248 bytes (58 MB) / 214384640 bytes (204 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 2527 (141512 bytes; 0 MB) allocated, 2080 (116480 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
Profiler Position: N/A (disabled)
Vec3 Pool Size: 357 (19992 bytes; 0 MB) allocated, 314 (17584 bytes; 0 MB) used
Player Count: 1 / 8; [mp['Staonopao'/177, l='Fjell, klipper og hav', x=116,30, y=97,00, z=-44,59]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
I support gas pockets in MC (see thread in Suggestions)!