I am attempting to use a custom resource pack to change the sound of rain and thunder for minecraft. However, I can not get the sound to change from the vanilla sound no matter what. This is NOT an issue with the resource pack; I have tried multiple ones, and have even made my own. Other sound modifications work, however, weather sounds refuse to change. The files should be titled correctly, (rain1.ogg, rain2.ogg, thunder1.ogg, thunder2.ogg, etc) and they have the correct file path, (examplepack/assets/minecraft/sound/ambient/weather), but it just won't work.
Here are my system details from a crash report I had a while ago.
-- System Details -- Details: Minecraft Version: 1.7.4 Operating System: Windows 7 (x86) version 6.1 Java Version: 1.7.0_51, Oracle Corporation Java VM Version: Java HotSpotâ„¢ Client VM (mixed mode, sharing), Oracle Corporation Memory: 416356424 bytes (397 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB) JVM Flags: 3 total; -Xms512m -Xmx512m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump AABB Pool Size: 648 (36288 bytes; 0 MB) allocated, 439 (24584 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95 Launched Version: 1.7.4 LWJGL: 2.9.1 OpenGL: ATI Radeon HD 4200 GL version 2.1.8787, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing. Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported. Anisotropic filtering is supported and maximum anisotropy is 16. Shaders are available because OpenGL 2.1 is supported.
I am using Optifine currently. However, that is not relevant here, as this issue cropped up before I ever installed Optifine. I am simply stating this should a log I post have something referencing Optifine in it.
Any help would be appreciated. I have never heard of this happening, and a google search yielded nothing.
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Here are my system details from a crash report I had a while ago.
Details:
Minecraft Version: 1.7.4
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ Client VM (mixed mode, sharing), Oracle Corporation
Memory: 416356424 bytes (397 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)
JVM Flags: 3 total; -Xms512m -Xmx512m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
AABB Pool Size: 648 (36288 bytes; 0 MB) allocated, 439 (24584 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.7.4
LWJGL: 2.9.1
OpenGL: ATI Radeon HD 4200 GL version 2.1.8787, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
I am using Optifine currently. However, that is not relevant here, as this issue cropped up before I ever installed Optifine. I am simply stating this should a log I post have something referencing Optifine in it.
Any help would be appreciated. I have never heard of this happening, and a google search yielded nothing.
...The folder was titled "sound", not "sounds". I'm not sure when they changed that.
...Seems it was an issue with the resource pack, aha.
Sorry to bother, lock/delete this topic as you please.