So whenever i load my minecraft singleplayer world it takes a long time and then gives me this crash ---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 2/8/14 7:45 AM
Description: Unexpected error
java.lang.IndexOutOfBoundsException: 18496
at java.nio.DirectIntBufferU.get(Unknown Source)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
at azi.p(SourceFile:1565)
at azi.ah(SourceFile:760)
at azi.f(SourceFile:711)
at net.minecraft.client.main.Main.main(SourceFile:152)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.DirectIntBufferU.get(Unknown Source)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
-- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Integrated singleplayer server
Stacktrace:
at bka.a(SourceFile:289)
at azi.b(SourceFile:1952)
at azi.f(SourceFile:725)
at net.minecraft.client.main.Main.main(SourceFile:152)
-- System Details --
Details:
Minecraft Version: 1.7.4
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 9857104 bytes (9 MB) / 147189760 bytes (140 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 18497 (1035832 bytes; 0 MB) allocated, 18497 (1035832 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.7.4
LWJGL: 2.9.1
OpenGL: GeForce GTX 760/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [Mario Pack.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
AND THIS ALSO HAPPENS IN MULTIPLAYER WHEN I TELEPORT SOMEWHERE BUT I JUST NEED THE SINGLEPLAYER FIXED PLEASE HELP AND I DONT CARE IF THIS IS IN THE WRONG SECTION
// You should try our sister game, Minceraft!
Time: 2/8/14 7:45 AM
Description: Unexpected error
java.lang.IndexOutOfBoundsException: 18496
at java.nio.DirectIntBufferU.get(Unknown Source)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
at azi.p(SourceFile:1565)
at azi.ah(SourceFile:760)
at azi.f(SourceFile:711)
at net.minecraft.client.main.Main.main(SourceFile:152)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.DirectIntBufferU.get(Unknown Source)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
-- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Integrated singleplayer server
Stacktrace:
at bka.a(SourceFile:289)
at azi.b(SourceFile:1952)
at azi.f(SourceFile:725)
at net.minecraft.client.main.Main.main(SourceFile:152)
-- System Details --
Details:
Minecraft Version: 1.7.4
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 9857104 bytes (9 MB) / 147189760 bytes (140 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 18497 (1035832 bytes; 0 MB) allocated, 18497 (1035832 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.7.4
LWJGL: 2.9.1
OpenGL: GeForce GTX 760/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [Mario Pack.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
AND THIS ALSO HAPPENS IN MULTIPLAYER WHEN I TELEPORT SOMEWHERE BUT I JUST NEED THE SINGLEPLAYER FIXED PLEASE HELP AND I DONT CARE IF THIS IS IN THE WRONG SECTION