---- Minecraft Crash Report ----
// My bad.
Time: 1/29/14 6:37 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at azi.ad(SourceFile:325)
at azi.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:152)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at azi.ad(SourceFile:325)
-- Initialization --
Details:
Stacktrace:
at azi.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:152)
-- System Details --
Details:
Minecraft Version: 1.7.4
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 36377112 bytes (34 MB) / 77594624 bytes (74 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.4
LWJGL: 2.9.1
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: Off (1)
Specs
OS: Windows 8.1
Minecraft version: 1.7.2
Any help on resolving my issue will be greatly appreciated.
-------------------------------------
Disabled Media Foundation Transforms
-------------------------------------
[HKEY_LOCAL_MACHINE\Software\Classes\MediaFoundation\Transforms\DoNotUse]
<transform CLSID>
------------------------
Disabled Media Sources
------------------------
[HKEY_LOCAL_MACHINE\Software\Classes\MediaFoundation\MediaSources\DoNotUse]
<media source CLSID>
---------------
EVR Power Information
---------------
Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality)
Quality Flags: 2576
Enabled:
Force throttling
Allow half deinterlace
Allow scaling
Decode Power Usage: 100
Balanced Flags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 50
PowerFlags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 0
---------------
Diagnostics
---------------
Windows Error Reporting:
+++ WER0 +++:
Fault bucket -311842269, type 5
Event Name: BEX64
Response: Not available
Cab Id: 0
+++ WER9 +++:
Fault bucket 81612621716, type 5
Event Name: BEX
Response: Not available
Cab Id: 0
Problem signature:
P1: cltmng.exe
P2: 2.9.62.1
P3: 52e8b69d
P4: WININET.dll
P5: 11.0.9600.16476
P6: 5294409f
P7: 00038d9b
P8: c0000409
P9: 00000003
P10:
[/noparse]
Taking the latest driver version update for my GPU chipset seems to have done the trick for me. Minecraft runs perfectly after updating my GPU driver(s).
Here's a crash report in which I keep receiving
Specs
OS: Windows 8.1
Minecraft version: 1.7.2
Any help on resolving my issue will be greatly appreciated.
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ModeratorHere's the DiaxDiag log
Taking the latest driver version update for my GPU chipset seems to have done the trick for me. Minecraft runs perfectly after updating my GPU driver(s).