This happens when I walk around in 1.7.4. It renders when I load in, f3+a, or change video settings but when i get to the edge of what is rendered it renders some chunks but a lot of them don't load until I walk over them.
Running Intel i5-3570k CPU, Windows 7 64bit, latest Java 64 bit version 7 update 51, latest Geforce 332.21 Driver, tried allocating more ram both in default launcher and magic launcher, fiddled with process priority, no change. It does not happen pre-1.7. It happens in both single and multiplayer. Happens regardless of view distance.
Anyone had similar issues, was it fixable and how?
Edit: Turns out it wasn't happening in single player, i misremembered a local mp server for a single player and turning off Advanced OpenGL fixes it. Problem solved...i guess.
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Curse PremiumRunning Intel i5-3570k CPU, Windows 7 64bit, latest Java 64 bit version 7 update 51, latest Geforce 332.21 Driver, tried allocating more ram both in default launcher and magic launcher, fiddled with process priority, no change. It does not happen pre-1.7. It happens in both single and multiplayer. Happens regardless of view distance.
Anyone had similar issues, was it fixable and how?
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