Hello, so I am having a problem launching Minecraft on my pc.
I noticed this a day or two ago, when I ran the launcher, I received a crash report and the game never launched. For christmas, I received an ASUS N550JV-DB72T and my graphics card in the laptop is a NVIDIA GT 750M. I have double, triple, even quadruple checked drivers to ensure they are updated and the game continues to have the same problem. I uninstalled and reinstalled the drivers and checked again and again and no luck. I cannot even reach the NVIDIA Control Panel now and get an error message there saying I'm not currently using a display with a NVIDIA GPU. I'm afraid I've done something but this was surprising the first time and I had never changed anything since the previous time I had played minecraft using the nvidia card and it worked wonderfully!
Here is my launcher crash report:
---- Minecraft Crash Report ----
// Ooh. Shiny.
Time: 1/19/14 4:24 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at azi.ad(SourceFile:325)
at azi.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:152)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at azi.ad(SourceFile:325)
-- Initialization --
Details:
Stacktrace:
at azi.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:152)
-- System Details --
Details:
Minecraft Version: 1.7.4
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 101317072 bytes (96 MB) / 127401984 bytes (121 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.4
LWJGL: 2.9.1
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: Off (1)
I have had the integrated Intel GPU disabled since the second day I had the laptop and now after a month and have changed nothing besides the previously mentioned driver changes I've performed to the NVIDIA card.
I have my DxDiag and java version as well and will post these after this because if I include these the post is too long.
Any help would be very much appreciated, whether it be drivers I am missing or if I need to get help from a technician. Please help.My DxDiag:
java version "1.7.0_51"
Java(TM) SE Runtime Environment (build 1.7.0_51-b13)
Java HotSpot(TM) 64-Bit Server VM (build 24.51-b03, mixed mode)Again, any help would be very much appreciated, please.
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I noticed this a day or two ago, when I ran the launcher, I received a crash report and the game never launched. For christmas, I received an ASUS N550JV-DB72T and my graphics card in the laptop is a NVIDIA GT 750M. I have double, triple, even quadruple checked drivers to ensure they are updated and the game continues to have the same problem. I uninstalled and reinstalled the drivers and checked again and again and no luck. I cannot even reach the NVIDIA Control Panel now and get an error message there saying I'm not currently using a display with a NVIDIA GPU. I'm afraid I've done something but this was surprising the first time and I had never changed anything since the previous time I had played minecraft using the nvidia card and it worked wonderfully!
Here is my launcher crash report:
---- Minecraft Crash Report ----
// Ooh. Shiny.
Time: 1/19/14 4:24 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at azi.ad(SourceFile:325)
at azi.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:152)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at azi.ad(SourceFile:325)
-- Initialization --
Details:
Stacktrace:
at azi.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:152)
-- System Details --
Details:
Minecraft Version: 1.7.4
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 101317072 bytes (96 MB) / 127401984 bytes (121 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.4
LWJGL: 2.9.1
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: Off (1)
I have had the integrated Intel GPU disabled since the second day I had the laptop and now after a month and have changed nothing besides the previously mentioned driver changes I've performed to the NVIDIA card.
I have my DxDiag and java version as well and will post these after this because if I include these the post is too long.
Any help would be very much appreciated, whether it be drivers I am missing or if I need to get help from a technician. Please help.My DxDiag:
https://docs.google.com/document/d/10tKTYKgExb1g4h1r32daXLRo_cTM3ZdE6XK1PYKXn_Q/editJava Version:
java version "1.7.0_51"
Java(TM) SE Runtime Environment (build 1.7.0_51-b13)
Java HotSpot(TM) 64-Bit Server VM (build 24.51-b03, mixed mode)Again, any help would be very much appreciated, please.