*EDIT* Mipmapping was causing it *Facepalm*. Is there any way to make textures not look horrible at a distance with this off?
So I recently had the desire to play Minecraft again to check out the new features added with the snapshot. My new world was working fine yesterday. However, today when I loaded it up, all of the textures were invisible (Will post a screenshot if necessary). I tried reloading the client multiple times, using different snapshots (14w02a, 14w03a and b ), deleting my .minecraft folder, updating Java (There was an update to 7.51 but it did not fix the issue), and even updating my drivers... Nothing worked.
Laptop Specs
-Model: Hp Probook 4540s
-OS: Windows 7 Professional SP1
-GPU: Switchable Graphics with an Intel HD 4000 and a Radeon HD 7650m
(I used the Intel unintentionally before I realized I was missing the drivers for my radeon which I am now using. I never had these issues with my Intel HD 4000).
-Processor: i5-3230M @ 2.6Ghz
-RAM: 8 GB
-Dedicated Memory: 2 GB
NOTE: I would post a DXDIAG but it does not display any information for my Radeon HD 7650m due to the switchable graphics feature.
turn off the Mipmapping option in Minecraft video options.
Did this right before you posted, lol. That completely fixed the issue. The textures in the distance hurt my eyes though... Is there any way to make them look better?
So I recently had the desire to play Minecraft again to check out the new features added with the snapshot. My new world was working fine yesterday. However, today when I loaded it up, all of the textures were invisible (Will post a screenshot if necessary). I tried reloading the client multiple times, using different snapshots (14w02a, 14w03a and b ), deleting my .minecraft folder, updating Java (There was an update to 7.51 but it did not fix the issue), and even updating my drivers... Nothing worked.
Laptop Specs
-Model: Hp Probook 4540s
-OS: Windows 7 Professional SP1
-GPU: Switchable Graphics with an Intel HD 4000 and a Radeon HD 7650m
(I used the Intel unintentionally before I realized I was missing the drivers for my radeon which I am now using. I never had these issues with my Intel HD 4000).
-Processor: i5-3230M @ 2.6Ghz
-RAM: 8 GB
-Dedicated Memory: 2 GB
NOTE: I would post a DXDIAG but it does not display any information for my Radeon HD 7650m due to the switchable graphics feature.
Did this right before you posted, lol. That completely fixed the issue. The textures in the distance hurt my eyes though... Is there any way to make them look better?
Didn't really help much it still looks like crap even on 12 Anisotrophic Filtering. I'm also just going to stick with 8 render distance...