java.lang.OutOfMemoryError: unable to create new native thread
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at avn.A_(SourceFile:90)
at awe.a(SourceFile:94)
at atv.a(SourceFile:550)
at blt.a(SourceFile:259)
at awe.a(SourceFile:69)
at blt.a(SourceFile:503)
at awe.d(SourceFile:128)
at awe.m(SourceFile:107)
at atv.k(SourceFile:1158)
at atv.S(SourceFile:663)
at atv.d(SourceFile:619)
at net.minecraft.client.main.Main.main(SourceFile:101)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at avn.A_(SourceFile:90)
at awe.a(SourceFile:94)
at atv.a(SourceFile:550)
at blt.a(SourceFile:259)
at awe.a(SourceFile:69)
at blt.a(SourceFile:503)
at awe.d(SourceFile:128)
at awe.m(SourceFile:107)
-- Affected screen --
Details:
Screen name: avn
Stacktrace:
at atv.k(SourceFile:1158)
at atv.S(SourceFile:663)
at atv.d(SourceFile:619)
at net.minecraft.client.main.Main.main(SourceFile:101)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 180977632 bytes (172 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 12, tcache: 0, allocated: 3, tallocated: 63
Launched Version: 1.6.4
LWJGL: 2.9.0
OpenGL: Intel(R) HD Graphics GL version 3.1.0 - Build 9.17.10.2867, Intel
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Pack: Sphax PureBDcraft 128x MC16.zip
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
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Join Date:
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If your using a pretty old computer, try closing out some of the applications that you don't need when playing Minecraft.
Also if your using the new Minecraft Launcher Version 1.3.7, you can edit the profile of one of the versions you have and set the JVM Arguments to something like -Xmx2G.
- is telling the program that there's a JVM Argument
Xmx is the maximum amount of RAM that it will give to the game.
2G is telling how many Gb of RAM it is going to add to the game. (Because i have 8GB RAM, i'm going to use 2GB of RAM for the game)
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// Why is it breaking
Time: 12/27/13 8:02 PM
Description: Updating screen events
java.lang.OutOfMemoryError: unable to create new native thread
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at avn.A_(SourceFile:90)
at awe.a(SourceFile:94)
at atv.a(SourceFile:550)
at blt.a(SourceFile:259)
at awe.a(SourceFile:69)
at blt.a(SourceFile:503)
at awe.d(SourceFile:128)
at awe.m(SourceFile:107)
at atv.k(SourceFile:1158)
at atv.S(SourceFile:663)
at atv.d(SourceFile:619)
at net.minecraft.client.main.Main.main(SourceFile:101)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at avn.A_(SourceFile:90)
at awe.a(SourceFile:94)
at atv.a(SourceFile:550)
at blt.a(SourceFile:259)
at awe.a(SourceFile:69)
at blt.a(SourceFile:503)
at awe.d(SourceFile:128)
at awe.m(SourceFile:107)
-- Affected screen --
Details:
Screen name: avn
Stacktrace:
at atv.k(SourceFile:1158)
at atv.S(SourceFile:663)
at atv.d(SourceFile:619)
at net.minecraft.client.main.Main.main(SourceFile:101)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 180977632 bytes (172 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 12, tcache: 0, allocated: 3, tallocated: 63
Launched Version: 1.6.4
LWJGL: 2.9.0
OpenGL: Intel(R) HD Graphics GL version 3.1.0 - Build 9.17.10.2867, Intel
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Pack: Sphax PureBDcraft 128x MC16.zip
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Also if your using the new Minecraft Launcher Version 1.3.7, you can edit the profile of one of the versions you have and set the JVM Arguments to something like -Xmx2G.
- is telling the program that there's a JVM Argument
Xmx is the maximum amount of RAM that it will give to the game.
2G is telling how many Gb of RAM it is going to add to the game. (Because i have 8GB RAM, i'm going to use 2GB of RAM for the game)