I am new to the forums so correct me if this is not the proper place to post.
I have been having a problem the past three days in my vanilla minecraft single player world. The base I had been operating out of most recently is located at approximately (X: -400, Y: 50, Z: 750). I traveled to my original base, located at (X: -75, Y: 64, Z: 150) before venturing in a previously unexplored direction, eventually ending up at coordinates (X: 1000, Y: 64, Z: 1000). The reason I have been providing my coordinates is because I have been encountering a problem in which hostile mobs are not spawning after I travel a certain distance. The problem started shortly after I discovered and tamed four wolves. That night I took shelter in a mountain but when I went outside to see if there were any hostile mobs there weren't any. I continued with my dogs, but as I began crossing an ocean I noticed they did not follow me, and when I went back to where I had lost them I found that they were gone. I figured they may have despawned. However, I find that if I save and quit and return to the game, new hostile mobs spawn regardless of my location, so long as I stay in the general vicinity. But if I travel a certain distance I once again encounter no hostile mobs, as though I were playing on peaceful mode.
To complicated matters further, the dogs I tamed and then lost two days ago reappeared where I had lost them when I saved and quit my game at the approximate location of their disappearance. They were not there before I saved and quit but once I did so and returned to the game, they were back. I ended up swimming slowly over the ocean and arriving at an island later that night but no hostile mobs appeared on my way there. But upon saving and quitting hostile mobs once more began to spawn.
I want to stress a couple of things here: I have checked time and again and my settings have the difficulty to normal. If I remain in game and change the setting to peaceful for a moment then switch back to normal, hostile mobs do not begin to spawn again. It is only when I save and quit then return to my saved game that the mobs begin to spawn again. The game actually crashed tonight after I loaded my world and started fighting nearby mobs (that is the first time I have experienced a crash in the four months I have played).
Fortunately this has not (yet) made my current world unplayable, but clearly there is something going wrong and I have no idea what it may be. Again, this is a single player world with absolutely no mods.
BTW, I have also gone into debug mode to see how many mobs are spawned. The number usually dwindles to 10 or less unless I encounter an area with plenty of passive mobs, but when I save and quit then return to the saved world the number is usually around E: 10/90.
Thanks in advance to anyone who may be able to help explain this.
How long have you been playing in that world? With the regional difficulty worlds generated in 1.7.x have this effect, and mobs barely spawn until more time is spent in the chunk.
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I do redstone, pvp, light map making, enjoy sweet tea, and I'm a Leo.
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I am having the same exact problem. Completely vanilla install of 1.7.4 on a Mac (I've never used anything but vanilla). I can wander around all night and maybe run into one hostile mob. I have the difficulty set to Hard. I've deleted the application and re-installed it. I've created a new world and get the same result. Anybody have any other ideas? Keep in mind that before 1.7.4 I did not have this issue.
New info. Apparently there's this bug that having a render distance of less than 10 will make barely any mobs spawn. Try increasing it to 10 or more.
Rollback Post to RevisionRollBack
Feel free to pm me about any concerns,corrections,or questions.
I do redstone, pvp, light map making, enjoy sweet tea, and I'm a Leo.
If I helped, Up-vote my post please. Quote me if you require my attention.
I am having this problem too. I noticed it first after installing and running mo' creatures, and hardly any creatures were spawning. I stopped running the mod (because of lag) and went back to my regular game, where I often use /gamemode to switch between creative, peaceful, and normal, depending on what I'm working on. I set /gamemode 1 and made sure my difficulty was set to normal in the options menu. I've also tried easy. I tried /gamemode 2, still no hostile mobs. Plenty of passive ones. After reading around some I changed my render distance from 8 to 16, with no difference. I haven't tried uninstalling the mod or custom mod spawner, but I'm not running my forge profile either. I am running version 1.7.9. We are in new territory, but have been there almost a week in-game (5 or 6 day/night cycles) and still no hostiles.
I am not very minecraft-savvy, besides using the obvious menu options, and using two in-game commands (game mode, keepInventory) I really don't know how to do or check much else.
Thanks!
(my 4 yr old son misses his zombie and creeper friends)
I have been having a problem the past three days in my vanilla minecraft single player world. The base I had been operating out of most recently is located at approximately (X: -400, Y: 50, Z: 750). I traveled to my original base, located at (X: -75, Y: 64, Z: 150) before venturing in a previously unexplored direction, eventually ending up at coordinates (X: 1000, Y: 64, Z: 1000). The reason I have been providing my coordinates is because I have been encountering a problem in which hostile mobs are not spawning after I travel a certain distance. The problem started shortly after I discovered and tamed four wolves. That night I took shelter in a mountain but when I went outside to see if there were any hostile mobs there weren't any. I continued with my dogs, but as I began crossing an ocean I noticed they did not follow me, and when I went back to where I had lost them I found that they were gone. I figured they may have despawned. However, I find that if I save and quit and return to the game, new hostile mobs spawn regardless of my location, so long as I stay in the general vicinity. But if I travel a certain distance I once again encounter no hostile mobs, as though I were playing on peaceful mode.
To complicated matters further, the dogs I tamed and then lost two days ago reappeared where I had lost them when I saved and quit my game at the approximate location of their disappearance. They were not there before I saved and quit but once I did so and returned to the game, they were back. I ended up swimming slowly over the ocean and arriving at an island later that night but no hostile mobs appeared on my way there. But upon saving and quitting hostile mobs once more began to spawn.
I want to stress a couple of things here: I have checked time and again and my settings have the difficulty to normal. If I remain in game and change the setting to peaceful for a moment then switch back to normal, hostile mobs do not begin to spawn again. It is only when I save and quit then return to my saved game that the mobs begin to spawn again. The game actually crashed tonight after I loaded my world and started fighting nearby mobs (that is the first time I have experienced a crash in the four months I have played).
Fortunately this has not (yet) made my current world unplayable, but clearly there is something going wrong and I have no idea what it may be. Again, this is a single player world with absolutely no mods.
BTW, I have also gone into debug mode to see how many mobs are spawned. The number usually dwindles to 10 or less unless I encounter an area with plenty of passive mobs, but when I save and quit then return to the saved world the number is usually around E: 10/90.
Thanks in advance to anyone who may be able to help explain this.
I do redstone, pvp, light map making, enjoy sweet tea, and I'm a Leo.
If I helped, Up-vote my post please.
Quote me if you require my attention.
I do redstone, pvp, light map making, enjoy sweet tea, and I'm a Leo.
If I helped, Up-vote my post please.
Quote me if you require my attention.
I am not very minecraft-savvy, besides using the obvious menu options, and using two in-game commands (game mode, keepInventory) I really don't know how to do or check much else.
Thanks!
(my 4 yr old son misses his zombie and creeper friends)
Thank you CeledonJKL. This fixed this same issue for me. No idea how ti got set that way on this map but glad to have hostile mobs back.