Ever since 1.7.4, I haven't been able to play singleplayer without trying to break a block and it lagging out and taking forever (this is server side, not client). In the updates before (1.7.2 and older) this wasn't a problem. Can someone help?
the times I feel lag is when I enderpearl to a new land and cause the game to generate a lot of chunks at the same time, other than exploring new lands, no I don't feel any other lag as of yet.
The 1.7.4 release included a bug fix for render distances larger than 8. Values larger than 8 are now actually being used, whereas in 1.7.2 the render distance was effectively capped at 8.
If your render distance is currently larger than 8 then 1.7.4 is now rendering more chunks than 1.7.2 did, so you might want to try turning it down to 8 and then seeing how increasing it from there affects your performance.
If your render distance is currently larger than 8 then 1.7.4 is now rendering more chunks than 1.7.2 did, so you might want to try turning it down to 8 and then seeing how increasing it from there affects your performance.
I think if we will gather more people into one point there is a chance they can hear us so
link up at http://www.minecraftforum.net/topic/2134009-nether-lag-or-lag-spike-172/