Look in the json file and search for the "file" that you want, e.g. "sounds/music/game/piano3.ogg"
Identify the corresponding "hash", e.g. "9528b6a76e7bac64ca1145cc682e8a8448cc04e5"
Find this file at assets/objects/95/9528b6a76e7bac64ca1145cc682e8a8448cc04e5 <= note the first two characters define the directory
Copy this file to wherever.ogg e.g. Desktop/piano3.ogg and listen to it.
How exactly do we get at the ogg files so we can listen to them or convert them to mp3 from here? I was hoping to get the new music they just added on my mp3 player but I don't know if this means I can't, or if it's just become harder to do so
You cant any longer, as far as i know - the sound files are not in ogg files anymore. If you search the web, you might be able to download them though.
Look in the json file and search for the "file" that you want, e.g. "sounds/music/game/piano3.ogg"
Identify the corresponding "hash", e.g. "9528b6a76e7bac64ca1145cc682e8a8448cc04e5"
Find this file at assets/objects/95/9528b6a76e7bac64ca1145cc682e8a8448cc04e5 <= note the first two characters define the directory
Copy this file to wherever.ogg e.g. Desktop/piano3.ogg and listen to it.
Ahh - ok - i didnt see this post - thank you gerbil!
Those files that can be found under the objects folder contain the .ogg files. They do not have extentions, though, and are difficult to file through even with using the .json file as a guide to get to the proper files. I have done this to get the music files on my 3DS, and it successfully worked, all I had to do was locate the raw files through the hash storage system and run them through an .ogg to .mp3 program. Time consuming, but simple. The raw files have some text at the beginning of each individual file, but this text is ignored when translating to .mp3. After that, I just renamed the new .mp3 files to their proper names. Also, I think that to put the file type extentions on the files would cause an error when running Minecraft, so I left them extentionless.
-Hope this helped any viewers! PalkiaZekrom492The files are still on an .ogg format, they just do not have the .ogg extension name. An .ogg to .mp3 translator does work still!
How exactly do we get at the ogg files so we can listen to them or convert them to mp3 from here? I was hoping to get the new music they just added on my mp3 player but I don't know if this means I can't, or if it's just become harder to do so
I recently found this out myself (im trying to get all the minecraft songs for casual listening) what I did was open the file I wanted to change to .ogg with notepad (I believe notepad++ will work) do not change anythingand save it by clicking 'save as' under the name it has there is a drop down box that says 'text document (*.txt)' when you click it click on 'all files' and you can name it what ever you want but make sure that you add .ogg after the name (or you can put any file extensions such as .mp3 ect...) than save it where ever you want.
This was insanely confusing to me as well till I read gerbil's post and now it makes complete sense how to find the files I need. It's just not as intuitive as we've been used to. Prior to the change the structure in the resource pack folders or zip files was the same as in the minecraft assets folder on our computers (.mincraft for pc, application support for mac) I too saw just the two folders and was confused because there were none of the usual folders, assets/minecraft/icons, assets/minecraft/sounds etct. just indexes and objects.
If you open the 1.7.4.json file inside the indexes folder in notepad you will see a series of file/folder names and locations. You can serch for a specific file, for example the door open sound:
using this info you can create the proper folder/file layout in your resource pack.
The foler/file structure is the first part in quotes. "sounds/random/door_open.ogg"
The hash line tells you where to find this file in the ojbects folder. The first two characters tell you what objects folder to look in. In this case 5b.
In the 5b folder you will look for a file named "5bb5a04e776d69ca12b1d7bc369975f9bf62e741" that file in reality is the ogg file door_open.ogg. So if you copy that file to your resource pack folder under assets/minecraft/sounds/random/and rename it "door_open.ogg you can now open and edit the sound.
You can do this for every file you want to edit and theoretically it might be helpful to create a default resource pack with all the files to use as a template so you don't have to search the .jasn file and the objects folder every time you want to create a new resource pack. Though keep in mind as new blocks/items, sounds etc are added to the game or removed you will want to make the same changes to your template to keep it current.
The folder structure for the resource packs is the same as it always was.
Folder name - whatever you want your pack to be called
- Assets - folder
- pack.mcmeta - file
- pack.png - optional icon file.
My soundgrabber program. Extract into a folder and copy 1.8.json into the folder too. Enter a keyword and all the magic happens in the minecraftsounds folder which is in the same directory.
Identify the corresponding "hash", e.g. "9528b6a76e7bac64ca1145cc682e8a8448cc04e5"
Find this file at assets/objects/95/9528b6a76e7bac64ca1145cc682e8a8448cc04e5 <= note the first two characters define the directory
Copy this file to wherever.ogg e.g. Desktop/piano3.ogg and listen to it.
You cant any longer, as far as i know - the sound files are not in ogg files anymore. If you search the web, you might be able to download them though.
Ahh - ok - i didnt see this post - thank you gerbil!
That is against the Minecraft Terms of use.
Default assets and or files are not to be distributed by consumers.
-Hope this helped any viewers! PalkiaZekrom492The files are still on an .ogg format, they just do not have the .ogg extension name. An .ogg to .mp3 translator does work still!
I recently found this out myself (im trying to get all the minecraft songs for casual listening) what I did was open the file I wanted to change to .ogg with notepad (I believe notepad++ will work) do not change anything and save it by clicking 'save as' under the name it has there is a drop down box that says 'text document (*.txt)' when you click it click on 'all files' and you can name it what ever you want but make sure that you add .ogg after the name (or you can put any file extensions such as .mp3 ect...) than save it where ever you want.
I hope this helped.
If you open the 1.7.4.json file inside the indexes folder in notepad you will see a series of file/folder names and locations. You can serch for a specific file, for example the door open sound:
},
"sounds/random/door_open.ogg": {
"hash": "5bb5a04e776d69ca12b1d7bc369975f9bf62e741",
"size": 7536
using this info you can create the proper folder/file layout in your resource pack.
The foler/file structure is the first part in quotes. "sounds/random/door_open.ogg"
The hash line tells you where to find this file in the ojbects folder. The first two characters tell you what objects folder to look in. In this case 5b.
In the 5b folder you will look for a file named "5bb5a04e776d69ca12b1d7bc369975f9bf62e741" that file in reality is the ogg file door_open.ogg. So if you copy that file to your resource pack folder under assets/minecraft/sounds/random/and rename it "door_open.ogg you can now open and edit the sound.
You can do this for every file you want to edit and theoretically it might be helpful to create a default resource pack with all the files to use as a template so you don't have to search the .jasn file and the objects folder every time you want to create a new resource pack. Though keep in mind as new blocks/items, sounds etc are added to the game or removed you will want to make the same changes to your template to keep it current.
The folder structure for the resource packs is the same as it always was.
Folder name - whatever you want your pack to be called
- Assets - folder
- pack.mcmeta - file
- pack.png - optional icon file.
assets\minecraft\sounds\music\menu[?]
i wrote a small program to convert the objects to readable .oggs:
https://drive.google...dit?usp=sharing
Put it in your assets folder and run it.
I am not responsible for anything
I love you. This is amazing~!
http://www.filedropper.com/soundgrabber_1
My soundgrabber program. Extract into a folder and copy 1.8.json into the folder too. Enter a keyword and all the magic happens in the minecraftsounds folder which is in the same directory.
EDIT: Only for windows