I've seen some people with anti-aliasing report this, and others with mip-mapping report it.
I run anti-aliasing without issues (I'm still on 1.6.4 right now). However, if I enable mip-mapping in OptiFine without anistropic filtering enabled, I get a similar thing. Whether you're on 1.6.4 using a graphics card control panel or OptiFine, or 1.7.2 using the new options for them, try enabling anisotropic filtering along with mip-mapping, or disabling mip-mapping.
Yeah I seem to be getting the same problem as him. Totally ruins screenshots.
Are yours only showing up in screenshots and not when actually playing? If so, I've never heard of that and wouldn't know what to suggest (beyond what I did already).
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I tried different settings, im getting the same results, what's the best setting for minecraft with the NVidia control panel, even a reply with screenshot will be much appreciated, or links to similar posts I can follow to resolve my problem
I'm pretty sure you have to set those settings to "javaw.exe" and not "minecraft.exe" to get them to apply. I believe you also need to set anit-aliasing to override, not enhance, the application. That is how I have mine set.
I would not enable those settings as they are unless you have plenty of GPU resources. Something like 8x MSAA and 4x supersampling transparency AA is usually fair enough. The effects beyond that generally become far more diminishing and require more GPU resources. I'd also personally turn FXAA off with MSAA on.
I run anti-aliasing without issues (I'm still on 1.6.4 right now). However, if I enable mip-mapping in OptiFine without anistropic filtering enabled, I get a similar thing. Whether you're on 1.6.4 using a graphics card control panel or OptiFine, or 1.7.2 using the new options for them, try enabling anisotropic filtering along with mip-mapping, or disabling mip-mapping.
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ModeratorI would not enable those settings as they are unless you have plenty of GPU resources. Something like 8x MSAA and 4x supersampling transparency AA is usually fair enough. The effects beyond that generally become far more diminishing and require more GPU resources. I'd also personally turn FXAA off with MSAA on.