---- YOU CAN CLOSE THIS LAUNCHER IF THE GAME STARTED OK ----
---- YOU CAN CLOSE THIS LAUNCHER IF THE GAME STARTED OK ----
---- YOU CAN CLOSE THIS LAUNCHER IF THE GAME STARTED OK ----
---- (We'll do this automatically later ;D) ----
Client> 2013-10-08 12:36:39 [CLIENT] [INFO] Setting user: AGAGAGAGAGA
Client> 2013-10-08 12:36:39 [CLIENT] [INFO] (Session ID is ${auth_session})
Client> 2013-10-08 12:36:40 [CLIENT] [INFO] LWJGL Version: 2.9.0
Client> 2013-10-08 12:37:05 [CLIENT] [INFO] Reloading ResourceManager: Default
Client>
Client> Starting up SoundSystem...
Client> Initializing LWJGL OpenAL
Client> (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
Client> AL lib: (EE) DSoundOpenPlayback: Device init failed: 0x80070057
Client> AL lib: (EE) DSoundOpenPlayback: Device init failed: 0x80070057
Client> Error in class 'LibraryLWJGLOpenAL'
Client> Unable to initialize OpenAL. Probable cause: OpenAL not supported.
Client> ERROR MESSAGE:
Client> Could not locate OpenAL library.
Client> STACK TRACE:
Client> org.lwjgl.openal.AL.create(AL.java:151)
Client> org.lwjgl.openal.AL.create(AL.java:102)
Client> org.lwjgl.openal.AL.create(AL.java:201)
Client> paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
Client> paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
Client> paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
Client> paulscode.sound.CommandThread.run(CommandThread.java:121)
Client> ERROR MESSAGE:
Client> Could not locate OpenAL library.
Client>
Client> Starting up SoundSystem...
Client> Switching to No Sound
Client> (Silent Mode)
Client>
Client> 2013-10-08 12:37:08 [CLIENT] [SEVERE] ########## GL ERROR ##########
Client> 2013-10-08 12:37:08 [CLIENT] [SEVERE] @ Pre render
Client> 2013-10-08 12:37:08 [CLIENT] [SEVERE] 1280: Invalid enum
Client> 2013-10-08 12:37:09 [CLIENT] [SEVERE] Realms: Invalid session id
Client> 2013-10-08 12:37:23 [CLIENT] [INFO] Stopping!
I do not know much about this but based on what I do know I would guess you do not have lwjgl. So I would try clicking that link and downloading lwjgl.
I do not know much about this but based on what I do know I would guess you do not have lwjgl. So I would try clicking that link and downloading lwjgl.
I do not know how loaded lwjgl in 1.6.4 you can teach me
OpenAL is sound. are your drivers for your audio updated?
Rollback Post to RevisionRollBack
Feel free to pm me about any concerns,corrections,or questions.
I do redstone, pvp, light map making, enjoy sweet tea, and I'm a Leo.
If I helped, Up-vote my post please. Quote me if you require my attention.
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---- YOU CAN CLOSE THIS LAUNCHER IF THE GAME STARTED OK ----
---- YOU CAN CLOSE THIS LAUNCHER IF THE GAME STARTED OK ----
---- (We'll do this automatically later ;D) ----
Client> 2013-10-08 12:36:39 [CLIENT] [INFO] Setting user: AGAGAGAGAGA
Client> 2013-10-08 12:36:39 [CLIENT] [INFO] (Session ID is ${auth_session})
Client> 2013-10-08 12:36:40 [CLIENT] [INFO] LWJGL Version: 2.9.0
Client> 2013-10-08 12:37:05 [CLIENT] [INFO] Reloading ResourceManager: Default
Client>
Client> Starting up SoundSystem...
Client> Initializing LWJGL OpenAL
Client> (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
Client> AL lib: (EE) DSoundOpenPlayback: Device init failed: 0x80070057
Client> AL lib: (EE) DSoundOpenPlayback: Device init failed: 0x80070057
Client> Error in class 'LibraryLWJGLOpenAL'
Client> Unable to initialize OpenAL. Probable cause: OpenAL not supported.
Client> ERROR MESSAGE:
Client> Could not locate OpenAL library.
Client> STACK TRACE:
Client> org.lwjgl.openal.AL.create(AL.java:151)
Client> org.lwjgl.openal.AL.create(AL.java:102)
Client> org.lwjgl.openal.AL.create(AL.java:201)
Client> paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
Client> paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
Client> paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
Client> paulscode.sound.CommandThread.run(CommandThread.java:121)
Client> ERROR MESSAGE:
Client> Could not locate OpenAL library.
Client>
Client> Starting up SoundSystem...
Client> Switching to No Sound
Client> (Silent Mode)
Client>
Client> 2013-10-08 12:37:08 [CLIENT] [SEVERE] ########## GL ERROR ##########
Client> 2013-10-08 12:37:08 [CLIENT] [SEVERE] @ Pre render
Client> 2013-10-08 12:37:08 [CLIENT] [SEVERE] 1280: Invalid enum
Client> 2013-10-08 12:37:09 [CLIENT] [SEVERE] Realms: Invalid session id
Client> 2013-10-08 12:37:23 [CLIENT] [INFO] Stopping!
I do not know how loaded lwjgl in 1.6.4 you can teach me
I do redstone, pvp, light map making, enjoy sweet tea, and I'm a Leo.
If I helped, Up-vote my post please.
Quote me if you require my attention.