bij: Unable to fit: wool_colored_pink - size: 256x256 - Maybe try a lowerresolution texturepack?
at big.c(SourceFile:63)
at bik.b(SourceFile:87)
at bik.a(SourceFile:54)
at bim.a(SourceFile:69)
at bim.a(SourceFile:58)
at bim.a(SourceFile:49)
at atv.O(SourceFile:378)
at atv.d(SourceFile:599)
at net.minecraft.client.main.Main.main(SourceFile:101)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at big.c(SourceFile:63)
at bik.b(SourceFile:87)
at bik.a(SourceFile:54)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: bik
Stacktrace:
at bim.a(SourceFile:69)
at bim.a(SourceFile:58)
at bim.a(SourceFile:49)
at atv.O(SourceFile:378)
-- Initialization --
Details:
Stacktrace:
at atv.d(SourceFile:599)
at net.minecraft.client.main.Main.main(SourceFile:101)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Mac OS X (x86_64) version 10.6.8
Java Version: 1.6.0_51, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 161427016 bytes (153 MB) / 472195072 bytes (450 MB) up to 1069416448 bytes (1019 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.6.4
LWJGL: 2.9.0
OpenGL: NVIDIA GeForce 9400M OpenGL Engine GL version 2.1 NVIDIA-1.6.36, NVIDIA Corporation
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Pack: LB Photo Realism x256 10.0.0-converted-1374012707213
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
bij: Unable to fit: wool_colored_pink - size: 256x256 - Maybe try a lowerresolution texturepack?bij: Unable to fit: wool_colored_pink - size: 256x256 - Maybe try a lowerresolution texturepackDo you have a mod that supports high resolution texturepacks?
I don't know. This is my daughter's game and I have to confess I don't have a clue how this works. If I don't have that a mod that supports high resolution texturepacks how do i get it?
Basically, your daughter has loaded a very high resolution texture pack into minecraft. Minecraft nativly supports 16x16, but crashes if any higher. Some mods, like Optifine (http://optifine.net/downloads.php, which is mostly used, and I HIGHLY recommend), allow the rendering of these super high resolution packs. You will need to either switch back to the default texture pack, or look up how to install optifine. (I use http://www.minecraftdl.com/mcpatcher-hd-fix/ to install mods because I'm lazy and dont have the time to do it manually.
Rollback Post to RevisionRollBack
hub.Plotscape.org
Because I'm to lazy to advertise my server with a real picture.
You need to stop using that texture pack, there's something wrong with it that Minecraft doesn't like. When you start dealing with high-resolution textures, things can get buggy. Like Ichbinjoe said, you'll need to install Optifine if you want it to run with no problems.
If I helped, please click the little green arrow in the bottom right of my post to like it.
---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!
Time: 9/29/13 8:21 PM
Description: Registering texture
bij: Unable to fit: wool_colored_pink - size: 256x256 - Maybe try a lowerresolution texturepack?
at big.c(SourceFile:63)
at bik.b(SourceFile:87)
at bik.a(SourceFile:54)
at bim.a(SourceFile:69)
at bim.a(SourceFile:58)
at bim.a(SourceFile:49)
at atv.O(SourceFile:378)
at atv.d(SourceFile:599)
at net.minecraft.client.main.Main.main(SourceFile:101)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at big.c(SourceFile:63)
at bik.b(SourceFile:87)
at bik.a(SourceFile:54)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: bik
Stacktrace:
at bim.a(SourceFile:69)
at bim.a(SourceFile:58)
at bim.a(SourceFile:49)
at atv.O(SourceFile:378)
-- Initialization --
Details:
Stacktrace:
at atv.d(SourceFile:599)
at net.minecraft.client.main.Main.main(SourceFile:101)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Mac OS X (x86_64) version 10.6.8
Java Version: 1.6.0_51, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 161427016 bytes (153 MB) / 472195072 bytes (450 MB) up to 1069416448 bytes (1019 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.6.4
LWJGL: 2.9.0
OpenGL: NVIDIA GeForce 9400M OpenGL Engine GL version 2.1 NVIDIA-1.6.36, NVIDIA Corporation
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Pack: LB Photo Realism x256 10.0.0-converted-1374012707213
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
What's going on here!?!?!?!?
If I helped, please click the little green arrow in the bottom right of my post to like it.