Alright, first off I know I don't have the best computer for playing Minecraft. But, how can I maximize what I've got?
I really struggled to play from 1.5.whatever-it-was (back in January when I started) up to 1.6.2. I tried OptiFine, and found my performance was actually worse with it than without it. Plain vanilla Minecraft actually ran best. When the 1.6.2 update came along, my computer suddenly started playing Minecraft beautifully. I was able to play in far render, have clouds on, all particles and even use fancy graphics. I was averaging in the 20's fps and it was great.
Now, we have 13w38c, which is OptiFine-like. My fps has absolutely dropped. I'm generally getting 4-6, but at best 11. I've been tinkering with the chunks and mipmap and anisotropic (whatever that word is). How do I actually get better fps with this?
Oh, and when my fps is 10 and below, my computer moves like it's in a strobe light and I get motion sickness. I was almost ready to quit Minecraft altogether before the 1.6.2 update. I freeze, while the zombies, ghasts, etc don't, and I die a lot because what I'm seeing isn't where things actually are.
Remember that snapshots aren't stable releases, they're not optimised for general play.
Please disable anisotropic filtering as that may be the cause of your drop in performance. Most of the options for better visuals will cause problems to performance. Again, do not expect smooth sailings with snapshots.
Right, but can you explain what these settings do? For example, the FPS slider - is it better for performance to leave it at the default limit setting or to turn it up to unlimited? Or does that make it use more FPS? How do the chunks compare to the tiny/small/normal/far render? Is mipmap 0 or mipmap 4 better for fps?
I understand snapshots aren't stable, but I can give better feedback if I understand what I'm testing.
Right, but can you explain what these settings do? For example, the FPS slider - is it better for performance to leave it at the default limit setting or to turn it up to unlimited? Or does that make it use more FPS? How do the chunks compare to the tiny/small/normal/far render? Is mipmap 0 or mipmap 4 better for fps?
I understand snapshots aren't stable, but I can give better feedback if I understand what I'm testing.
I would have the FPS slider up almost to the maximum, because it will still only use less or the amount of RAM/memory Minecraft is given. (1 GB of RAM is the default.)
Loading more chunks at a time will decrease performance, so those should stay fairly low if you want good performance. I don't know about how much mipmap affects performance, but it probably does make a tiny performance drop because it has to edit pixels in the distance.
I really struggled to play from 1.5.whatever-it-was (back in January when I started) up to 1.6.2. I tried OptiFine, and found my performance was actually worse with it than without it. Plain vanilla Minecraft actually ran best. When the 1.6.2 update came along, my computer suddenly started playing Minecraft beautifully. I was able to play in far render, have clouds on, all particles and even use fancy graphics. I was averaging in the 20's fps and it was great.
Now, we have 13w38c, which is OptiFine-like. My fps has absolutely dropped. I'm generally getting 4-6, but at best 11. I've been tinkering with the chunks and mipmap and anisotropic (whatever that word is). How do I actually get better fps with this?
Oh, and when my fps is 10 and below, my computer moves like it's in a strobe light and I get motion sickness. I was almost ready to quit Minecraft altogether before the 1.6.2 update. I freeze, while the zombies, ghasts, etc don't, and I die a lot because what I'm seeing isn't where things actually are.
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Retired StaffPlease disable anisotropic filtering as that may be the cause of your drop in performance. Most of the options for better visuals will cause problems to performance. Again, do not expect smooth sailings with snapshots.
I understand snapshots aren't stable, but I can give better feedback if I understand what I'm testing.
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Retired StaffI would have the FPS slider up almost to the maximum, because it will still only use less or the amount of RAM/memory Minecraft is given. (1 GB of RAM is the default.)
Loading more chunks at a time will decrease performance, so those should stay fairly low if you want good performance. I don't know about how much mipmap affects performance, but it probably does make a tiny performance drop because it has to edit pixels in the distance.