I start up a new game of Minecraft with only TMI, Rei's MiniMap, and Modloader. I play about 5 minutes of the game the the sounds just stop. I check the console of the new launcher and it just says "Sound System Shutting Down" I dont know why this is occurring and would like some help if possible to fix this. Thank You.
Client> Starting up SoundSystem...
Client> Switching to No Sound
Client> (Silent Mode)
Client> Exception in thread "Thread-5" java.lang.UnsatisfiedLinkError: org.lwjgl.openal.AL10.nalSourcef(IIF)V
Client> at org.lwjgl.openal.AL10.nalSourcef(Native Method)
Client> at org.lwjgl.openal.AL10.alSourcef(AL10.java:810)
Client> at paulscode.sound.libraries.SourceLWJGLOpenAL.positionChanged(SourceLWJGLOpenAL.java:391)
Client> at paulscode.sound.Library.setListenerPosition(Library.java:958)
Client> at paulscode.sound.libraries.LibraryLWJGLOpenAL.setListenerPosition(LibraryLWJGLOpenAL.java:864)
Client> at paulscode.sound.SoundSystem.CommandSetListenerPosition(SoundSystem.java:2217)
Client> at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2546)
Client> at paulscode.sound.CommandThread.run(CommandThread.java:121)
Rollback Post to RevisionRollBack
Minecraft to me is the Best Game out there cause its your game and you choose how to play.
I believe to have solved it by switching from the default Resource Pack to a 32x one. I dont know if this solved it for good but it was a solution for the time being. Hope someone can figure out why this happened in the first place. Thanks!
Rollback Post to RevisionRollBack
Minecraft to me is the Best Game out there cause its your game and you choose how to play.
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Client> Starting up SoundSystem...
Client> Switching to No Sound
Client> (Silent Mode)
Client> Exception in thread "Thread-5" java.lang.UnsatisfiedLinkError: org.lwjgl.openal.AL10.nalSourcef(IIF)V
Client> at org.lwjgl.openal.AL10.nalSourcef(Native Method)
Client> at org.lwjgl.openal.AL10.alSourcef(AL10.java:810)
Client> at paulscode.sound.libraries.SourceLWJGLOpenAL.positionChanged(SourceLWJGLOpenAL.java:391)
Client> at paulscode.sound.Library.setListenerPosition(Library.java:958)
Client> at paulscode.sound.libraries.LibraryLWJGLOpenAL.setListenerPosition(LibraryLWJGLOpenAL.java:864)
Client> at paulscode.sound.SoundSystem.CommandSetListenerPosition(SoundSystem.java:2217)
Client> at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2546)
Client> at paulscode.sound.CommandThread.run(CommandThread.java:121)