My daughter has been playing Minecraft on her computer for the past few months without issue. However, after updating Java on the computer (1.7.0_21), Minecraft no longer works. The below error (failed to find an accelerated OpenGL mode) occurs when starting Minecraft.
I have updated all drivers and all other games and process on the computer seem to be working fine without issue.
Any help you can give would be much appreciated.
Thank you.
Bad video card drivers!
-----------------------
Minecraft was unable to start because it failed to find an accelerated OpenGL mode.
This can usually be fixed by updating the video card drivers.
--- BEGIN ERROR REPORT 7fe0271 --------
Generated 5/12/13 12:27 PM
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 844093816 bytes (804 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 3 total; -Xbootclasspath/a:C:\PROGRA~1\Java\jre7\lib\deploy.jar;C:\PROGRA~1\Java\jre7\lib\javaws.jar;C:\PROGRA~1\Java\jre7\lib\plugin.jar -Xmx1g -Xms1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
LWJGL: 2.4.2
OpenGL: ~~ERROR~~ NullPointerException: null
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null[failed to get system properties (java.lang.NullPointerException)]
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:185)
at org.lwjgl.opengl.Display.createWindow(Display.java:311)
at org.lwjgl.opengl.Display.create(Display.java:856)
at org.lwjgl.opengl.Display.create(Display.java:784)
at org.lwjgl.opengl.Display.create(Display.java:765)
at net.minecraft.client.Minecraft.a(SourceFile:235)
at avv.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(SourceFile:507)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 469dbac8 ----------
Could not do that from the Intel website : A customized computer manufacturer driver is installed on your computer. The Intel Driver Update Utility is not able to update the driver. Installing a generic Intel driver instead of the customized computer manufacturer driver may cause technical issues. Contact your computer manufacturer for the latest driver for your computer.
Was able to download and update from the Dell site, but still the same error.
Could not do that from the Intel website : A customized computer manufacturer driver is installed on your computer. The Intel Driver Update Utility is not able to update the driver. Installing a generic Intel driver instead of the customized computer manufacturer driver may cause technical issues. Contact your computer manufacturer for the latest driver for your computer.
Was able to download and update from the Dell site, but still the same error.
Sometimes, having an old Intel Integrated GPU on Windows XP might cause Minecraft to not run. (Please note that computers that have old Intel Integrated GPUs usually have low performance, and purchasing a new computer will, in the long run, be better for you.)
Control Panel > Display > Settings > Advanced > Troubleshoot, turn Hardware acceleration to below half (or off).
I think that the root cause of your issue is having tried 'to increase the memory used by minecraft', i.e. this: '-Xmx1g -Xms1024M'
Your integrated Intel graphics probably needs shared memory to successfully initialize, and this memory must all be in one block. Between the new version of Java (which probably uses more memory than the old one), the 1G heap you've specified, and the OS, there's a high likelihood that the Intel driver won't be able to allocate the memory block that it needs.
You may even find that it works sometimes, like after a fresh boot, and then fails to work at other times, and this would be because it would depend upon what apps and processes are currently running, and whether what free memory is available is fragmented or not.
Thanks for all the suggestions. After trying all of the above, the root cause appeared to be the memory issue that gerbil detailed in the previous post. I went back to an older version of java and everything is now working fine. Thanks again for all the help.
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Curse PremiumI have updated all drivers and all other games and process on the computer seem to be working fine without issue.
Here is the URL on pastebin with the DxDiag log :
http://pastebin.com/HwXvVMkx
Any help you can give would be much appreciated.
Thank you.
Bad video card drivers!
-----------------------
Minecraft was unable to start because it failed to find an accelerated OpenGL mode.
This can usually be fixed by updating the video card drivers.
--- BEGIN ERROR REPORT 7fe0271 --------
Generated 5/12/13 12:27 PM
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 844093816 bytes (804 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 3 total; -Xbootclasspath/a:C:\PROGRA~1\Java\jre7\lib\deploy.jar;C:\PROGRA~1\Java\jre7\lib\javaws.jar;C:\PROGRA~1\Java\jre7\lib\plugin.jar -Xmx1g -Xms1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
LWJGL: 2.4.2
OpenGL: ~~ERROR~~ NullPointerException: null
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null[failed to get system properties (java.lang.NullPointerException)]
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:185)
at org.lwjgl.opengl.Display.createWindow(Display.java:311)
at org.lwjgl.opengl.Display.create(Display.java:856)
at org.lwjgl.opengl.Display.create(Display.java:784)
at org.lwjgl.opengl.Display.create(Display.java:765)
at net.minecraft.client.Minecraft.a(SourceFile:235)
at avv.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(SourceFile:507)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 469dbac8 ----------
Stu
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Curse PremiumCould not do that from the Intel website : A customized computer manufacturer driver is installed on your computer. The Intel Driver Update Utility is not able to update the driver. Installing a generic Intel driver instead of the customized computer manufacturer driver may cause technical issues. Contact your computer manufacturer for the latest driver for your computer.
Was able to download and update from the Dell site, but still the same error.
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Retired StaffDid you download this one?
http://www.dell.com/support/drivers/us/en/19/DriverDetails/Product/latitude-d630?driverId=R234854&osCode=WW1&fileId=2731127458&languageCode=en&categoryId=VI
If so and it does not work, there are a few ways to overcome this. Please try these methods in order if possible,
Your integrated Intel graphics probably needs shared memory to successfully initialize, and this memory must all be in one block. Between the new version of Java (which probably uses more memory than the old one), the 1G heap you've specified, and the OS, there's a high likelihood that the Intel driver won't be able to allocate the memory block that it needs.
You may even find that it works sometimes, like after a fresh boot, and then fails to work at other times, and this would be because it would depend upon what apps and processes are currently running, and whether what free memory is available is fragmented or not.
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Curse Premium