Hi!
This is just a shout out for help, you are free to leave this post anytime you want, but please read if you have the time.
So after having to close my MacBook Pro (and making it go to sleep) before saving and quitting to title from a world, that world have been acting very weird. All of my other worlds are fine but when trying to play that world it won't work and after a few seconds of "loading world, building terrain" it goes back to the title screen. After this happens there have been two happenings: Sometimes I've got an error message (posted below), but a few times I've been able to access my world, but it's corrupted in some way. There is a huge weird chunk error where you float in the middle and in a nearby cave 100-150 zombies have spawned and they are walking in to the chunk error and then floating while burning.
I thought that there might be something about that chunk but when deleting it in MCEdit nothing happened, so I believe that the corruption is on the world file. I've also tried a couple technics like copying level.dat and session.lock from not corrupted world files but that neither worked.
If anyone have any idea if what's going on please tell me, and i would be very happy to send over my world if you know how to fix it. I've searched around the internet for people with similar problems without success, but I still hope that someone can help me!
Thanks for reading and have a nice day!
AnotherMonkey
---- Minecraft Crash Report ----
// Why did you do that?
Time: 5/2/13 10:56 PM
Description: Sending packet
java.lang.NullPointerException
at ch.b(SourceFile:107)
at ch.a(SourceFile:39)
at jh.b(SourceFile:430)
at gu.b(SourceFile:669)
at gu.a(SourceFile:79)
at bjj.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:480)
at net.minecraft.server.MinecraftServer.q(SourceFile:397)
at bjg.q(SourceFile:122)
at net.minecraft.server.MinecraftServer.run(SourceFile:331)
at gp.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at ch.b(SourceFile:107)
at ch.a(SourceFile:39)
-- Packet being sent --
Details:
Packet ID: 4
Packet class: fh
Stacktrace:
at jh.b(SourceFile:430)
at gu.b(SourceFile:669)
at gu.a(SourceFile:79)
at bjj.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:480)
at net.minecraft.server.MinecraftServer.q(SourceFile:397)
at bjg.q(SourceFile:122)
at net.minecraft.server.MinecraftServer.run(SourceFile:331)
at gp.run(SourceFile:573)
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Mac OS X (x86_64) version 10.7.5
Java Version: 1.6.0_37, Apple Inc.
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 159039904 bytes (151 MB) / 581435392 bytes (554 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 353431 (19792136 bytes; 18 MB) allocated, 353431 (19792136 bytes; 18 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 2, tcache: 0, allocated: 3, tallocated: 61
Profiler Position: N/A (disabled)
Vec3 Pool Size: 36251 (2030056 bytes; 1 MB) allocated, 36251 (2030056 bytes; 1 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
If your world got corrupted you can try to repair it with MCEdit. Open the offending world in MCEdit, press 'ctrl-i' and select 'Repair regions' in the dialogue which pops up. Once this has completed, save your world and exit MCEdit.
To download MCEdit, go to http://www.mcedit.net/ and choose the version appropriate for your OS.
Hi!
This is just a shout out for help, you are free to leave this post anytime you want, but please read if you have the time.
So after having to close my MacBook Pro (and making it go to sleep) before saving and quitting to title from a world, that world have been acting very weird. All of my other worlds are fine but when trying to play that world it won't work and after a few seconds of "loading world, building terrain" it goes back to the title screen. After this happens there have been two happenings: Sometimes I've got an error message (posted below), but a few times I've been able to access my world, but it's corrupted in some way. There is a huge weird chunk error where you float in the middle and in a nearby cave 100-150 zombies have spawned and they are walking in to the chunk error and then floating while burning.
I thought that there might be something about that chunk but when deleting it in MCEdit nothing happened, so I believe that the corruption is on the world file. I've also tried a couple technics like copying level.dat and session.lock from not corrupted world files but that neither worked.
If anyone have any idea if what's going on please tell me, and i would be very happy to send over my world if you know how to fix it. I've searched around the internet for people with similar problems without success, but I still hope that someone can help me!
Thanks for reading and have a nice day!
AnotherMonkey
// Why did you do that?
Time: 5/2/13 10:56 PM
Description: Sending packet
java.lang.NullPointerException
at ch.b(SourceFile:107)
at ch.a(SourceFile:39)
at jh.b(SourceFile:430)
at gu.b(SourceFile:669)
at gu.a(SourceFile:79)
at bjj.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:480)
at net.minecraft.server.MinecraftServer.q(SourceFile:397)
at bjg.q(SourceFile:122)
at net.minecraft.server.MinecraftServer.run(SourceFile:331)
at gp.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at ch.b(SourceFile:107)
at ch.a(SourceFile:39)
-- Packet being sent --
Details:
Packet ID: 4
Packet class: fh
Stacktrace:
at jh.b(SourceFile:430)
at gu.b(SourceFile:669)
at gu.a(SourceFile:79)
at bjj.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:480)
at net.minecraft.server.MinecraftServer.q(SourceFile:397)
at bjg.q(SourceFile:122)
at net.minecraft.server.MinecraftServer.run(SourceFile:331)
at gp.run(SourceFile:573)
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Mac OS X (x86_64) version 10.7.5
Java Version: 1.6.0_37, Apple Inc.
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 159039904 bytes (151 MB) / 581435392 bytes (554 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 353431 (19792136 bytes; 18 MB) allocated, 353431 (19792136 bytes; 18 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 2, tcache: 0, allocated: 3, tallocated: 61
Profiler Position: N/A (disabled)
Vec3 Pool Size: 36251 (2030056 bytes; 1 MB) allocated, 36251 (2030056 bytes; 1 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
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Retired StaffTo download MCEdit, go to http://www.mcedit.net/ and choose the version appropriate for your OS.